Bugs item #1841280, was opened at 2007-11-29 23:24
Message generated for change (Comment added) made by genete
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Category: Render Artifact
Group: SVN version
>Status: Closed
Resolution: None
Priority: 5
Private: No
Submitted By: Genete (genete)
Assigned to: Nobody/Anonymous (nobody)
Summary: Insert Item in animation mode renders badly before insertion

Initial Comment:
using svn 

Recipe to create the buggy file:

1) New file. Time = 5s (something bigger than 0f)
2) In edition mode. Create a looped region layer.
3) Activate animation mode. Go to frame 3s (anyone bigger than 0f)
4) Over the bline right click and "Insert Item (smart)". It creates a greyed 
green vertical line waypoint on the new created vertex.
5) To make the bad render more noticeable: activate edition mode, and 
manipulate the tangents of the new item to make the the tangent bend the bline. 
See the example

To see the render bug go to any frame before the 3s and sometimes renders 
properly sometimes not.

Also the render bug appears only if the inserted item has a click position that 
makes its Origin value to be less than 0.5 (the default one). If it is bigger 
then the render bug doesn't appear.

In the example the vertices 3 and 5 have been inserted using the recipe. Notice 
that the vertex 3 has an Origin of 0.323674291372299 and the vertex 5 has an 
Origin of 0.550309062004089

Now try to change the Origin value of the vertex 5 to something lower than 0.5 
(in edition mode) and the render bug will appear. It seems to be something 
related to the Origin value.
Carlos

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>Comment By: Genete (genete)
Date: 2007-12-02 14:39

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Use your latest svn r1172 apparently removes the render artefact. I think
I can close it.
Good work!
Carlos

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Comment By: dooglus (dooglus)
Date: 2007-12-02 01:55

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I just committed a small change as svn r1172.  Does it fix the problem?

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Comment By: Genete (genete)
Date: 2007-11-29 23:28

Message:
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File Added: insertitembug.sifz

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