Bugs item #2037732, was opened at 2008-08-04 09:25
Message generated for change (Comment added) made by nikitakit
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Category: Render Artifact
Group: SVN version
>Status: Closed
>Resolution: Fixed
Priority: 5
Private: No
Submitted By: Konstantin Dmitriev (zelgadis_ksee)
Assigned to: Nobody/Anonymous (nobody)
Summary: "Noise Distort Layer" ignores results of work of "Duplicate 

Initial Comment:
"Noise Distort Layer" sometimes ignores results of work of "Duplicate Layer".

Example:
1. Open attached file.
2. Enable the "Noise Distort Layer" inside of "Inline Canvas".
3. Stripes will disappear like if no "Duplicate Layer" was applied.

NOTE: If you disable the "Warp Layer"  then "Noise Distort Layer" will work 
normally on stripes.

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>Comment By: nikitakit (nikitakit)
Date: 2010-10-03 18:42

Message:
I'm marking this fixed as part of a tracker cleanup. Bad rendering for
distort layers should be in a separate bug report.

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Comment By: dooglus (dooglus)
Date: 2008-11-29 11:30

Message:
SVN r2306 kind of fixes the problem.  The warp layer needs improvement
though.  It's miscalculating how much of the underlying layers need
rendering, and the bits it misses are rendered pixel-by-pixel, giving a
rough, aliased look.  Putting a supersample layer over the top will help
with that for now.

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Comment By: dooglus (dooglus)
Date: 2008-11-28 14:02

Message:
I'm not sure it's really anything to do with the 'noise distort' layer.  I
managed to reproduce the problem without it - see the attachment.

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=757416&aid=2037732&group_id=144022

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