Author: Carlos Lopez <[email protected]>
Date: Sat Aug 13 12:58:08 2011 +0200
Correct some documentation
---
.../src/modules/mod_geometry/advanced_outline.cpp | 10 ++++++----
1 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/synfig-core/src/modules/mod_geometry/advanced_outline.cpp
b/synfig-core/src/modules/mod_geometry/advanced_outline.cpp
index 63aba29..518efc3 100644
--- a/synfig-core/src/modules/mod_geometry/advanced_outline.cpp
+++ b/synfig-core/src/modules/mod_geometry/advanced_outline.cpp
@@ -573,7 +573,9 @@ Advanced_Outline::sync()
if(wnext==wend)
{
// There is always a widthpoint at the
end (and start)
- // when it is blinelooped and
interpolated on last blinepoint.
+ // when it is blinelooped and
interpolated on last widthpoint.
+ // In other cases the interpolated
width is zero so there is not corner
+ // rendered.
// ... let's make the last cusp...
cwnext=cwplist.begin();
cwiter=--cwplist.end();
@@ -655,12 +657,12 @@ Advanced_Outline::sync()
middle_corner=false;
continue;
}
- // If we are exactly on the first blinepoint...
+ // If we stopped on an intermediate blinepoint (middle
corner=true)...
sipos=homogeneous?hom_to_std(bline, ipos,
wplist_.get_loop(), blineloop):ipos;
if(middle_corner==true)
{
- // ... do cusp at ipos
- // notice that if we are in the second
blinepoint
+ // ... do cusp at ipos if tangents are splitted
+ // Notice that if we are in the second
blinepoint
// for the last bezier, we will be over a
widthpoint
// artificially inserted, so here we only
insert cusps
// for the intermediate blinepoints when looped
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