Author: Carlos Lopez <[email protected]>
Date: Wed Oct 12 20:33:26 2011 +0200
When converting from/to standard to/from homogeneous check the trivial cases
first. Fix render artifact.
---
synfig-core/src/synfig/valuenode_bline.cpp | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/synfig-core/src/synfig/valuenode_bline.cpp
b/synfig-core/src/synfig/valuenode_bline.cpp
index 6956ef1..9c8c430 100644
--- a/synfig-core/src/synfig/valuenode_bline.cpp
+++ b/synfig-core/src/synfig/valuenode_bline.cpp
@@ -289,6 +289,9 @@ synfig::std_to_hom(const ValueBase &bline, Real pos, bool
index_loop, bool bline
BLinePoint blinepoint0, blinepoint1;
const std::vector<BLinePoint>
list(bline.get_list().begin(),bline.get_list().end());
int size = list.size(), from_vertex;
+ // trivial cases
+ if(pos == 0.0 || pos == 1.0)
+ return pos;
if(!bline_loop) size--;
if(size < 1) return Real();
if (index_loop)
@@ -301,9 +304,6 @@ synfig::std_to_hom(const ValueBase &bline, Real pos, bool
index_loop, bool bline
if (pos < 0) pos = 0;
if (pos > 1) pos = 1;
}
- // trivial cases
- if(pos == 0.0 || pos == 1.0)
- return pos;
// Calculate the lengths and the total length
Real tl=0, pl=0;
std::vector<Real> lengths;
@@ -337,6 +337,9 @@ synfig::hom_to_std(const ValueBase &bline, Real pos, bool
index_loop, bool bline
BLinePoint blinepoint0, blinepoint1;
const std::vector<BLinePoint>
list(bline.get_list().begin(),bline.get_list().end());
int size = list.size(), from_vertex(0);
+ // trivial cases
+ if(pos == 0.0 || pos == 1.0)
+ return pos;
if(!bline_loop) size--;
if(size < 1) return Real();
if (index_loop)
@@ -349,9 +352,6 @@ synfig::hom_to_std(const ValueBase &bline, Real pos, bool
index_loop, bool bline
if (pos < 0) pos = 0;
if (pos > 1) pos = 1;
}
- // trivial cases
- if(pos == 0.0 || pos == 1.0)
- return pos;
// Calculate the lengths and the total length
Real tl(0), pl(0), mpl, bl;
std::vector<Real> lengths;
------------------------------------------------------------------------------
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