Author: Yu Chen <[email protected]>
Date: Tue Nov 22 18:18:23 2011 +0800
Rename preview (window) stop to pause
---
synfig-studio/src/gui/dialogs/dialog_preview.cpp | 2 +-
synfig-studio/src/gui/preview.cpp | 26 +++++++++++-----------
synfig-studio/src/gui/preview.h | 8 +++---
3 files changed, 18 insertions(+), 18 deletions(-)
diff --git a/synfig-studio/src/gui/dialogs/dialog_preview.cpp
b/synfig-studio/src/gui/dialogs/dialog_preview.cpp
index 0d5d776..e9e4cc3 100644
--- a/synfig-studio/src/gui/dialogs/dialog_preview.cpp
+++ b/synfig-studio/src/gui/dialogs/dialog_preview.cpp
@@ -79,7 +79,7 @@ void Dialog_Preview::set_preview(etl::handle<Preview> prev)
void Dialog_Preview::on_hide()
{
Dialog::on_hide();
- preview.stop();
+ preview.pause();
preview.stoprender();
}
diff --git a/synfig-studio/src/gui/preview.cpp
b/synfig-studio/src/gui/preview.cpp
index 3b3d7f6..d760957 100644
--- a/synfig-studio/src/gui/preview.cpp
+++ b/synfig-studio/src/gui/preview.cpp
@@ -364,7 +364,7 @@ playing(false)
//attach(*button,1,2,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
button = manage(new Gtk::Button(/*_("Stop")*/));
-
button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::stop));
+
button->signal_clicked().connect(sigc::mem_fun(*this,&Widget_Preview::pause));
IMAGIFY_BUTTON(button,"synfig-animate_pause",_("Pause"));
hbox->pack_start(*button,Gtk::PACK_SHRINK,0);
//attach(*button,2,3,2,3,Gtk::EXPAND|Gtk::FILL,Gtk::SHRINK);
@@ -640,7 +640,7 @@ bool studio::Widget_Preview::play_update()
{
time = adj_time_scrub.get_upper();
adj_time_scrub.set_value(time);
- play_stop();
+ play_pause();
update();
//synfig::info("Play Stopped: time set to
%f",adj_time_scrub.get_value());
@@ -671,7 +671,7 @@ void studio::Widget_Preview::slider_move()
//for other things updating the value changed signal...
void studio::Widget_Preview::scrub_updated(double t)
{
- stop();
+ pause();
//Attempt at being more accurate... the time is adjusted to be exactly
where the sound says it is
//double oldt = t;
@@ -708,7 +708,7 @@ void
studio::Widget_Preview::set_preview(etl::handle<Preview> prev)
synfig::info("Setting preview");
//stop playing the mini animation...
- stop();
+ pause();
if(preview)
{
@@ -792,18 +792,18 @@ void studio::Widget_Preview::play()
}
-void studio::Widget_Preview::play_stop()
+void studio::Widget_Preview::play_pause()
{
playing = false;
- signal_stop()();
+ signal_pause()();
if(audio) audio->stop(); //!< stop the audio
//synfig::info("Stopping...");
}
-void studio::Widget_Preview::stop()
+void studio::Widget_Preview::pause()
{
//synfig::warning("stopping");
- play_stop();
+ play_pause();
timecon.disconnect();
}
@@ -815,7 +815,7 @@ bool studio::Widget_Preview::scroll_move_event(GdkEvent
*event)
{
if(event->button.button == 1 || event->button.button ==
3)
{
- stop();
+ pause();
}
}
@@ -845,7 +845,7 @@ void
studio::Widget_Preview::set_audio(etl::handle<AudioContainer> a)
void studio::Widget_Preview::seek(float t)
{
- stop();
+ pause();
adj_time_scrub.set_value(t);
}
@@ -854,7 +854,7 @@ void studio::Widget_Preview::repreview()
if(preview)
{
stoprender();
- stop();
+ pause();
preview->get_canvasview()->preview_option();
}
}
@@ -869,7 +869,7 @@ void studio::Widget_Preview::stoprender()
#ifdef SINGLE_THREADED
if (preview->renderer->updating)
- preview->renderer->stop();
+ preview->renderer->pause();
else
#endif
preview->renderer.detach();
@@ -878,7 +878,7 @@ void studio::Widget_Preview::stoprender()
void studio::Widget_Preview::eraseall()
{
- stop();
+ pause();
stoprender();
currentbuf.clear();
diff --git a/synfig-studio/src/gui/preview.h b/synfig-studio/src/gui/preview.h
index fdfc61b..0779f3e 100644
--- a/synfig-studio/src/gui/preview.h
+++ b/synfig-studio/src/gui/preview.h
@@ -204,7 +204,7 @@ class Widget_Preview : public Gtk::Table
void slider_move(); //later to be a time_slider that's cooler
bool play_update();
- void play_stop();
+ void play_pause();
//bool play_frameupdate();
void update();
@@ -223,7 +223,7 @@ class Widget_Preview : public Gtk::Table
void preview_draw();
sigc::signal<void,float> signal_play_;
- sigc::signal<void> signal_stop_;
+ sigc::signal<void> signal_pause_;
sigc::signal<void,float> signal_seek_;
public:
@@ -239,13 +239,13 @@ public:
void clear();
void play();
- void stop();
+ void pause();
void seek(float t);
void stoprender();
sigc::signal<void,float> &signal_play() {return signal_play_;}
- sigc::signal<void> &signal_stop() {return signal_stop_;}
+ sigc::signal<void> &signal_pause() {return signal_pause_;}
sigc::signal<void,float> &signal_seek() {return signal_seek_;}
bool get_loop_flag() const {return b_loop.get_active();}
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