Author: Carlos Lopez <[email protected]>
Date: Sat Jul 14 13:17:00 2012 +0200
Suit a class member to set the render method to the layers. Only the layers
that define the virtual member uses it.
---
synfig-core/src/synfig/context.cpp | 8 ++++++++
synfig-core/src/synfig/context.h | 3 +++
synfig-core/src/synfig/layer.cpp | 6 ++++++
synfig-core/src/synfig/layer.h | 4 ++++
4 files changed, 21 insertions(+), 0 deletions(-)
diff --git a/synfig-core/src/synfig/context.cpp
b/synfig-core/src/synfig/context.cpp
index ef92add..b795567 100644
--- a/synfig-core/src/synfig/context.cpp
+++ b/synfig-core/src/synfig/context.cpp
@@ -258,7 +258,15 @@ Context::set_dirty_outlines()
}
}
+void
+Context::set_render_method(RenderMethod x)
+{
+ Context context(*this);
+ if((context)->empty()) return;
+
+ (*context)->set_render_method(context+1, x);
+}
void
Context::set_time(Time time,const Vector &/*pos*/)const
{
diff --git a/synfig-core/src/synfig/context.h b/synfig-core/src/synfig/context.h
index 11e5a1e..0cde8b1 100644
--- a/synfig-core/src/synfig/context.h
+++ b/synfig-core/src/synfig/context.h
@@ -94,6 +94,9 @@ public:
//! Sets dirty (dirty_time_= Time::end()) to all Outline type layers
void set_dirty_outlines();
+
+ // Set Render Method. Passes the information of the render method to
use to the layers
+ void set_render_method(RenderMethod x);
}; // END of class Context
diff --git a/synfig-core/src/synfig/layer.cpp b/synfig-core/src/synfig/layer.cpp
index 1329ac3..541d7a8 100644
--- a/synfig-core/src/synfig/layer.cpp
+++ b/synfig-core/src/synfig/layer.cpp
@@ -525,6 +525,12 @@ Layer::set_time(Context context, Time time, const Point
&pos)const
dirty_time_=time;
}
+void
+Layer::set_render_method(Context context, RenderMethod x)
+{
+ context.set_render_method(x);
+}
+
Color
Layer::get_color(Context context, const Point &pos)const
{
diff --git a/synfig-core/src/synfig/layer.h b/synfig-core/src/synfig/layer.h
index 78fe799..6072816 100644
--- a/synfig-core/src/synfig/layer.h
+++ b/synfig-core/src/synfig/layer.h
@@ -39,6 +39,7 @@
#include "node.h"
#include "time.h"
#include "guid.h"
+#include "target.h" // for RenderMethod. TODO: put RenderMethod apart
#include "cairo.h"
#include "cairomm/cairomm.h"
@@ -509,6 +510,9 @@ public:
virtual Color get_color(Context context, const Point &pos)const;
virtual CairoColor get_cairocolor(Context context, const Point
&pos)const;
+ //! Sets the render method to the layer. Not all layers uses this
virtual member
+ virtual void set_render_method(Context context, RenderMethod x);
+
//! Renders the Canvas to the given Surface in an accelerated manner
/*! \param context Context iterator referring to next
Layer.
** \param surface Pointer to Surface to render to.
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