Bugs item #3104501, was opened at 2010-11-07 01:05 Message generated for change (Comment added) made by zelgadis_ksee You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3104501&group_id=144022
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Render Artifact Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Genete (genete) Assigned to: Nobody/Anonymous (nobody) Summary: New blinepoints in animation mode are ignored back in time Initial Comment: 1) Create a bline. Go to animate mode 2) Animate its blinepoints at 0, 3, 6, 9, 12, 15, 18 frames 3) Animate it as well at 5 seconds 4) Go to any frame around 2 or two seconds. 5) Insert new point 6) go back in time and the new bline point is ignored from some certain frame back. See attached file. ---------------------------------------------------------------------- Comment By: Konstantin Dmitriev (zelgadis_ksee) Date: 2012-12-26 04:18 Message: This bugtracker is no longer active. The issue is moved to the new bugtracker - http://synfig.org/issues/thebuggenie/synfig ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757416&aid=3104501&group_id=144022 ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ Synfig-devl mailing list Synfig-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/synfig-devl