Branch: refs/heads/master
Home: https://github.com/synfig/synfig
Commit: 1210f50b67ffa33d34f6312c7e6a14bf12e87a91
https://github.com/synfig/synfig/commit/1210f50b67ffa33d34f6312c7e6a14bf12e87a91
Author: rodolforg <[email protected]>
Date: 2021-10-10 (Sun, 10 Oct 2021)
Changed paths:
M synfig-core/src/synfig/layers/layer_skeleton.h
M synfig-core/src/synfig/layers/layer_skeletondeformation.h
M synfig-studio/src/gui/actionmanagers/layeractionmanager.cpp
M synfig-studio/src/gui/states/state_bone.cpp
Log Message:
-----------
Add Handle type to Skeleton and SkeletonDeformation layers (#2348)
avoid misunderstandings
This commit fixes some Layer_Skeleton::Handle::cast_dynamic()
and Layer_SkeletonDeformation::Handle::cast_dynamic() casts.
Sometimes coder supposed that it would check the specific layer
class, but they only dynamically cast to Layer class itself.
_______________________________________________
Synfig-devl mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/synfig-devl