Hi dear Synfig's users and developers!! ( :?: ) ;)

I plan to release Synfig 0.61.10 at the end of September this year. To do that 
we need the effort from all the community. :mrgreen:

So I need help for:

   1. Download and build install the latest git master code. I'll post here a 
link to the source code and the build instructions based on the git repo as 
soon as I apply the 'canvasview' and the 'reverse manipulation scale ducks' to 
master branch.
   2. The same as above but for Windows. Dear Pixelgeek: we need your help on 
compile the source code and generate binaries for Windows. Any other windows 
user help will be welcome.
   3. If there is someone working on build Synfig in other OS (Mac, Solaris, 
etc.) this is the moment to double efforts and raise your voice!!!.
   4. Test the current bugs listed in the bug tracker. Report any new bug you 
find and/or deprecate non existing bigs. To find bugs you need to work with the 
program not only start the application and go. Use it for real work. I know 
that it is a bit risky due to unexpected crashes. Just try to set the autosave 
frequency to something small and reasonable.
   5. Complete the synfig-core and synfig-studio translation. We need a 
complete system. Good translations make it better. Patches are welcome
   6. Update synfig.org. There are several missing pages. Also update the 
screens with the latest version should be mandatory. To find what's missing it 
is very easy. Just start with the Documentation page and explore it trying to 
find missing links. Anyway there are some of new features that doesn't have any 
link even: i.e. Curve Warp layer.
   7. Participate on the Splash Screen Challenge! It will be during September. 
Apart of improve your skills, your name will be in the Synfig credits!. Help on 
manage the contest is welcome.
   8. New icons are welcome! There are some icons that comes from the standard 
buttons icons. Spread your imagination and submit new icons for them!. For 
example: Seek next/previous keyframe, use low/hi resolution, increase/decrease 
resolution.


Meanwhile I'll try to do the following:

    * Solve as many bugs as I can.
    * Implement some new small features. Suggestion are welcome! (and the 
coders ( :?: ) keep their right to reject or accept the suggestions :lol: ).
    * Update the wiki on the areas related to source code and build 
instructions.
    * Post a release candidate #1 as soon as I freeze the code. That needs more 
testing too.
    * If bugs are found and release candidate #1 needs review then release 
candidate #2.
    * Perform the task of the previous list within my time, encouragement and 
skills possibilities.


There are a thing that I need a lot of help. The patch from akagogo's (SVG 
importer) would be nice to include in this version. But it doesn't want to work 
properly. I'll try to fix it but I suspect that it is a big effort to someone 
that doesn't have any idea on SVG format. I suspect that it can be fixed if it 
is rebased to master with the fix of the Fedora problem.
If some of you can help on that it will be awesome!.

Thank you!

Carlos


      

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