At the risk that this is mapping for the renderer, but what
Wolfgang proposes is exactly how it is done on traditional paper maps. It
gives you the possibility to label some loosely defined entity, by creating
some labelling along a non visible way.
However, there is a serious complication in this, which consists in the
fact that you would have to assign some kind of "importance" to the label
to allow the renderer to decide at which zoom levels to show the labelling
and with what kind  of visibility. So, if we want to go this way, the thing
is not quite as simple. We would need to define something like the
equivalent of admin_level, may be an importance_level.
Just my 2 cents - I admit this is not thought through in any way, but ...


On 17 August 2013 17:47, Wolfgang Zenker <wolfg...@lyxys.ka.sub.org> wrote:

> Hi,
>
> * fly <lowfligh...@googlemail.com> [130817 17:13]:
> > On 16.08.2013 19:05, Masi Master wrote:
> >> Hmm, I'm not sure that boundary is the right tag. Isn't it a border, and
> >> not an area?
>
> > Boundaries describe an area but you are right that they are not really
> > boundaries, especially if the border lines are not clearly defined
> > [..]
>
> I'm under the impression this discussion is leading to ever more
> complicated
> ideas, due to the problem that the features we want to name on the map
> are not really clearly defined areas.
>
> Maybe we should try a completely different approach. We could draw
> a way along the approximate center line of the feature and tag it
> with name=*, topo_feature=mountain_range|ridge|valley|...
> A renderer that wants to display the name should draw it along that
> way with the length of the way giving a hint about the size of the
> feature.
>
> Wolfgang
>
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