On 01/10/2015 05:11, Warin wrote:
-1

Here am I taking nodes and making them areas - thus removing the node.

I think mkgmap needs some improvement to get relevant areas into POI ... if that is a problem.

I'd put money on a mkgmap 'expert' tell us that it is not a mkgmap problem as it can be done.


I'm no mkgmap expert and even I manage to do it, using the "--add-pois-to-areas" flag. :)

That might be enough, although I also added a bunch of catch-alls to the "polygons" file in case people haven't mapped these as buildings:

# Catch-alls added in case people have omitted "building="
amenity=* [0x13 resolution 24]
leisure=* [0x13 resolution 24]
man_made=* [0x13 resolution 24]
natural=* [0x13 resolution 24]
railway=* [0x13 resolution 24]
shop=* [0x13 resolution 24]
sport=* [0x13 resolution 24]
tourism=* [0x13 resolution 24]

(obviously pick what you want in there). Likewise you may need to add stuff to "points" if you have something not normally mapped as a node that's going to appear as a "point" to mkgmap via "--add-pois-to-areas".

Cheers,

Andy


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