Eu testei e parece funcionar muito bem. E, como o Richard mencionou, haverá a possibilidade de criar "barras de ferramentas" personalizadas. Isso pode ser muito útil para nós aqui do Brasil.
2010/7/11 vitor <vitor.geo...@gmail.com> > > > ---------- Forwarded message ---------- > From: Richard Fairhurst <rich...@systemed.net> > Date: Sat, Jul 10, 2010 at 3:57 AM > Subject: [OSM-talk] Potlatch 2 Public Alpha > To: t...@openstreetmap.org > > > Hi all, > > (Deep breath) > > I'm delighted to unveil a test version of Potlatch 2, the all-new, > completely rewritten version of OpenStreetMap's online editor. > > You can play with it at http://www.geowiki.com/ . It talks to the main OSM > server and you can make real edits with it. > > This is a public alpha. This means it's an early version of the software > and there are lots of bugs in it. Performance leaves a whole lot to be > desired. It _will_ eat your memory, and it may freeze up or crash. Presets > for ways don't generally have icons - either that or they're a bit sketchy. > There's no documentation. > > It's an experimental release for people who already have experience using > Potlatch and know what they're doing. It's not for newbies - yet! > > But here's some of the cool stuff it does: > - super friendly tagging system > - WYSIWYG map display with names on roads and the like > - powerful editing tools like 'make right-angled', 'create parallel line' > and so on > - vector backgrounds so you can manually bring in .osm files, shapefiles > and so on > - dedicated turn restriction and route editors > - really good relations support > > It's not just a general-purpose editor: you can use it to create your own > editor with your favourite presets, icons, backgrounds and rendering. > Everything is in easily configurable files, and it talks OAuth so people can > log into the OSM server securely from outside. We hope that people will use > it to build cycle-specific editors, public transport editors, "fix unnamed > roads" editors... all of that. It's a foundation for people to do more cool > stuff with OSM. > > Potlatch 2 has only been possible thanks to the contributions, in > particular, of Dave Stubbs and Andy Allan. Dave has built a terrific > architecture for the program in general, way beyond anything I could ever > think up, and in particular for the tagging system. Andy has given it a > relation editor so much more powerful than P1 ever had, niggled away at a > zillion little bugs, and given the project the impetus it needed. Lots of > other people have helped as well: Twain47 (Mr Nominatim) contributed some > excellent icons, Matt wrote the superb quadrilateralise function, Shaun > added Big Concrete Blocks et al to the presets, and loads of others have > helped. I'm delighted to only be one of the cast and think it augurs really > well for the future. > > So what now? > > You _will_ find a really obvious bug about five seconds into using it. I > guarantee it. Please use the wiki pages to report it: > http://wiki.openstreetmap.org/wiki/Potlatch_2 . There's three pages for > filing bugs so we can prioritise which to fix first. > > It's all open source (obviously) in a proper language (ActionScript 3) with > a real framework (Flex) and an open source compiler (Flex Open Source SDK). > If you would like to get involved with coding it: \o/, woo and yay. > > If you'd like just to improve the presets and the stylesheets, \o/ woo and > yay too - you don't need to program for that. We have a mailing list, > potlatch-dev (http://lists.openstreetmap.org/listinfo/potlatch-dev) to > talk about development of whatever stripe. And the stylesheet language, > MapCSS, is racing on - but more of that anon. > > Hope you enjoy it. Look forward to the feedback. > > cheers > Richard > > > _______________________________________________ > talk mailing list > t...@openstreetmap.org > http://lists.openstreetmap.org/listinfo/talk > > > _______________________________________________ > Talk-br mailing list > Talk-br@openstreetmap.org > http://lists.openstreetmap.org/listinfo/talk-br > >
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