I'm not sure if anyone from the DWG will do anything, but I agree he should
be prevented from making changes to Canada. He thinks he knows better than
the local mappers

On Sep 1, 2016 8:49 AM, "john whelan" <jwhelan0...@gmail.com> wrote:

> It would appear that Michael has no appreciation of how we the local
> community work or of how large Canada is nor does he appear to be able to
> communicate with us and understand our concerns.
>
> I suggest we formally request that he is prevented from making any changes
> within Canada and his reversals be reverted.
>
> The Canvec data was imported with the knowledge and support of the local
> mappers and I think that's all that matters.
>
> Cheerio John
>
> On 1 September 2016 at 08:39, Michael Reichert <naka...@gmx.net> wrote:
>
>> Hi,
>>
>> Am 01.09.2016 um 01:21 schrieb dega:
>> > On Aug 31, Daniel Bégin wrote:
>> >> On the same topic, it has been suggested to split wooded areas in
>> smaller
>> >> chunks by using features on the ground as outer limits (mostly roads,
>> >> streams, rivers) and get rid of arbitrary rectangles from Canvec.
>> >> Is it something we are aiming at?
>> >
>> > The grid is an important source of problems. Here are some examples:
>> > 1) If a lake is on the grid, it will be split in 2 parts. Each part
>> will have
>> > a name tag and and 2 identical names will be displayed on the map, one
>> on each
>> > part. This problem exist in thousands of lakes. I even saw a lake with a
>> > triplicated name.
>> > Merging the parts would require modifying 2 or more relations and many
>> > importers don't do it (even if they use JOSM) because of the
>> complexity. Some
>> > have used a quick fix where they remove names from the parts and put it
>> in a
>> > POI. It looks fine but that's bad for database integrity.
>>
>> If someone does not merge two lakes because it is too "complex", he
>> should evaluate if he is the right person to import such data. If an
>> import contains much multipolygon relations, the people how import the
>> data should know how they work, what can be done wrong, how to edit and
>> how to fix them. :-/
>>
>> > 2) A addr:interp way may be split in 2 parts. 2 consequences:
>> > - the interpolation way become useless because it's now 2 different
>> objects.
>> > - the mid-point becomes 2 superposed nodes. Useless duplication.
>> >
>> > 3) A grid tile has a fixed size. It may be appropriate for unpopulated
>> areas
>> > but it is too large for urban areas where editors work at a high zoom
>> level
>> > (17 and up). It's easy to damage a relation without knowing it.
>> >
>> > But there are other problems (not related to the grid):
>> > 4) the relations seem to be designed to be stand-alone. Thus the
>> relation
>> > borders don't share a way. They use 2 superposed ways. Useless
>> duplication.
>> > It's very confusing and we frequently alter the wrong way.
>> >
>> > 5) lakes are represented by 2 superposed identical objects, one for the
>> hole
>> > and one for the lake. If the hole happen to be on top, the name will
>> not be
>> > displayed. It's an unjustifiable complexity for the casual user.
>> > I've also seen triplicated contour (one for the lake, on for the inner
>> role
>> > and one for the outer role)
>> >
>> > Yes, all these quirks can be fixed manually but it's time-consuming and
>> error-
>> > prone.
>>
>> What about reverting the tiles which have all these issues and seem to
>> be uploaded with too few checks beforehand, run a better version of the
>> preprocessor on the CanVec raw data and reimport them again? (That
>> causes a loss of OSM history but an import changeset is not as much
>> valueable than a manual changeset)
>>
>> > Ideally, the contour of a forest must not split any object and it's not
>> > possible with a grid.
>> > The sole advantage of a grid IMHO is to simplify the CanVec exports.
>>
>> What about replacing the grid by less artificial borders, e.g. roads,
>> rivers, powerlines etc. If an area has too few of theses objects,
>> artifical borders could be automatically drawn which are optimized to
>> cut as few objects as possible into two parts.
>>
>> > Some years ago I would have proposed that someone write a guide "How to
>> fix a
>> > CanVec import". But now I would rather propose that someone write a
>> "How to
>> > pre-process a CanVec export before importing it into OSM".
>>
>> +1
>>
>> All ongoing changesets which import CanVec data should either use an
>> improved version of the preprocessor or should undergo the manual
>> quality checks I described in my other emails and the changeset comments.
>>
>> Best regards
>>
>> Michael
>>
>>
>> --
>> Per E-Mail kommuniziere ich bevorzugt GPG-verschlüsselt. (Mailinglisten
>> ausgenommen)
>> I prefer GPG encryption of emails. (does not apply on mailing lists)
>>
>>
>>
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