Ian Dees wrote:
On Thu, Jul 17, 2008 at 2:19 PM, Igor Brejc <[EMAIL PROTECTED]> wrote:
Hi,

I've started playing around using DirectX in combination with SRTM data
to draw 3D relief OSM maps. The plan is to add this feature to Kosmos.
Please visit http://igorbrejc.net/openstreetmap/openstreetmap-in-3d if
you want to see some initial results.

It looks like you're rendering with Kosmos and then applying that image as a texture on the relief. Do you have plans to render the data as polygons and vertices in 3D space rather than as texture?
Yes, this is the plan for the future. As I said in the blog, this is just a quick and dirty prototype.

Igor
-- 
http://igorbrejc.net



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