Wow, Naga City is full of buildings. How did they get so many? Are those all building=yeses? Crazy. And I thought adding all the industrial and commercial buildings was bad. Anyway I still think that if the building layers were set at a lower layer level by default and the roads to a higher, it might look better. On Wed, December 17, 2008 06:49, Nathan Mixter wrote: > Just wondering. Shouldn't buildings be rendered behind roads. > Currently buildings are drawn above a road when the road is wide like > a highway or major road. Obviously buildings don't cut into roads. If > the road layer is on top this won't happen. A "major road" doesn't have to be wide by default. I hereby invite you to visit Guadarrama, where a trunk road (the "N-VI") has only two lanes, and buildings are just one meter away from the asphalt. Yes, I agree that the rendering is messed up at low zoom levels (see Naga City in the Phillipines), but at higher zoom levels, I see no other easy solution. (In a perfect world, a road would be not a line, but a polygon, so the width and area could be perfectly known). Cheers, -- Iván Sánchez Ortega <i...@sanchezortega.es> Un ordenador no es un televisor ni un microondas, es una herramienta compleja.
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