Bryce Nesbitt wrote:
I don't think we really need layers, but could use editors that are
semantically aware of things like boundaries,
and put them in the background until needed.
As far as I see, if we just prevent certain ways or nodes to share nodes
with others, that is as good as a layer. So if we say "boundary=* can only
share nodes with each other", then that is a layer. I think those rules are
better then inventing some arbitrary fixed layers.
So many boundaries *are* the road.
I think we're better off finding a way to attach a landuse to a road edge
without necessarily sharing nodes.
And for that matter declaring certain boundary edges are co-incident, without
necessarily sharing nodes.
This is a growing 'requirement' ... parallel ways rather than simply 'shared
nodes' ... so one can move the boundary independant of the 'road'. Just had a
simple problem where I needed to tidy 'landuse' but it was all interleaved with
other elements which certainly did not want to move :(
--
Lester Caine - G8HFL
-----------------------------
Contact - http://lsces.co.uk/wiki/?page=contact
L.S.Caine Electronic Services - http://lsces.co.uk
EnquirySolve - http://enquirysolve.com/
Model Engineers Digital Workshop - http://medw.co.uk
Rainbow Digital Media - http://rainbowdigitalmedia.co.uk
_______________________________________________
talk mailing list
talk@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk