On 08/03/15 04:28, Eugene Alvin Villar wrote:
On Sun, Mar 8, 2015 at 6:15 AM, Simon Poole <si...@poole.ch
<mailto:si...@poole.ch>> wrote:
Jon Burgess tracked the issue down to a way node being dragged from
Japan to Brazil on the 3rd of this month, creating a very very long way
that increased the rendering time for a large number of tiles at high
zoom levels.
Wow. This constitutes an extremely simple way to mount a DoS attack on
the OSM tileservers. I will have to assume that the Operations WG is
already thinking of ideas on how to prevent this possibility in the future.
I think I can safely say we're not.
Of course if you have a brilliant idea how to do such a thing then I'm
sure we'd love to hear it.
Tom
--
Tom Hughes (t...@compton.nu)
http://compton.nu/
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