Yes, true. And wouldn't it be cool if there were workable ways to turn accurate mapping into a compelling game? :) I know this is not a new idea, but PoGo certainly has gotten my interest, since it's been so motivating for folks to add to OSM.
I'd say that between PoGo motivating folks to add to OSM, and us doing the hard work of doing QA, welcoming, correcting, etc., we are together turning this into an effective if not yet scalable game. Now to find a way to scale both the mapping and the QA etc. David On Tue, Dec 27, 2016 at 9:47 PM, Nicolás Alvarez <nicolas.alva...@gmail.com> wrote: > > > El 28 dic 2016, a las 02:34, Nick Hocking <nick.hock...@gmail.com> > escribió: > > > > How about we ask the game maker to code in (and let slip in social > media) that lots of new pokemon stuff may appear on every OSM residential > road, outside a residence that has a street number (in OSM) equal to todays > day number (e.g 28 - for today). Of course all the other OSM address tags > must also be correct for this stuff to appear. > > > > How could the game possibly know if newly-added tags are correct? > > _______________________________________________ > talk mailing list > talk@openstreetmap.org > https://lists.openstreetmap.org/listinfo/talk >
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