Recursive rendering could be a bit tough. Block and RenderBlock are the way to go.
Watch out for connected parameters; immediately after a component renders (even in a loop, or recursively) connected parameters are reset to initial values, not necessarily the values from before the component rendered. ----- Original Message ----- From: <[EMAIL PROTECTED]> To: "Tapestry Developers" <[EMAIL PROTECTED]> Sent: Monday, September 30, 2002 6:33 PM Subject: [Tapestry-developer] recursive rendering > hi, > > what's the right way to do recursive rendering in tapestry (for example > a tree)? > (also, how do you do the same for a script?) > > thx > viktor > -- > > [EMAIL PROTECTED] > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Tapestry-developer mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/tapestry-developer > ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Tapestry-developer mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/tapestry-developer
