On Sun, 07 Feb 2010 21:40 +0100, "Otto Moerbeek" <o...@drijf.net> wrote:
> On Sun, Feb 07, 2010 at 03:39:25PM -0500, Brad Tilley wrote:
> 
> > 
> > 
> > On Sun, 07 Feb 2010 21:32 +0100, "Otto Moerbeek" <o...@drijf.net> wrote:
> > > On Sun, Feb 07, 2010 at 12:26:43PM -0800, Philip Guenther wrote:
> > > 
> > > > On Sunday, February 7, 2010, Otto Moerbeek  wrote:
> > > > > That is still wrong for this purpose. Although random(3) is a better
> > > > > random number generator than rand, is still a cryptographic weak
> > > > > generator.
> > > > >
> > > > > Better use arc4random()
> > > > 
> > > > Or rather, since he needs to reduce
> > > > the range, use arc4random_uniform()
> > > > 
> > > > (That C++ made me cry.  Iterating across a map<> to convert an integer
> > > > in the range 1..56 to a character?!?  If only C++ had a datastructure
> > > > which gave O(1) lookup for small indexes, like an array does in C.)
> > > > 
> > > > Philip Guenther
> > > 
> > > I glanced at that code and there are some real gems there. Like a new
> > > way of adding 8 to a number in the passwd() function.
> > > 
> > >   -Otto
> > 
> > Come on guys. It works... not idiomatic, but it does the job. Are you guys 
> > looking at this: http://16systems.com/downloads/source.cpp
> 
> Sorry, but if you post here, you get comments based on our criteria.
> 
>       -Otto

That's OK, my skin is thick. Thanks for the feedback. I had some older fltk 
code there initially that behaves in a similar fashion (only it has a GUI). It 
seems some of you may have seen that for some reason. Caching I guess.

Brad

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