I was doing my timings with a user mode program after mmmaping the
efifb display, so the mapping might be different in the kernel.

Related to that, I was going to add mmap / WSDISPLAYIO_LINEBYTES /
WSDISPLAYIO_SMODE to the drm drivers by consolidating code into
rasops. While the point of the DRM drivers is to get fully hardware
accelerated drawing in X, there isn't any reason why they can't
support dumb framebuffer mappings as well.


-------- Original Message --------
Subject: RE: [PATCH} Optimized rasops32 putchar
From: <jo...@armadilloaerospace.com>
Date: Sat, June 27, 2020 11:13 am
To: "Mark Kettenis" <mark.kette...@xs4all.nl>
Cc: "tech@openbsd.org" <tech@openbsd.org>

I believe it is mapped as normally cached right now, rather than
uncached or write combining.

Reads aren't ultra-slow, and the timings of 48 byte writes appear to
involve a cacheline read.

128 byte writes are actually slower than 64 byte writes, which I
guessed might be because of automatic prefetching kicking in and
reading the following cacheline.


-------- Original Message --------
Subject: Re: [PATCH} Optimized rasops32 putchar
From: Mark Kettenis <mark.kette...@xs4all.nl>
Date: Sat, June 27, 2020 7:56 am
To: <jo...@armadilloaerospace.com>
Cc: tech@openbsd.org

> From: <jo...@armadilloaerospace.com>
> Date: Fri, 26 Jun 2020 07:42:50 -0700
> 
> Optimized 32 bit character rendering with unrolled rows and pairwise
> foreground / background pixel rendering.
> 
> If it weren't for the 5x8 font, I would have just assumed everything
> was an even width and made the fallback path also pairwise.
> 
> In isolation, the 16x32 character case got 2x faster, but that wasn't
> a huge real world speedup where the space rendering that was already
> at memory bandwidth limits accounted for most of the character
> rendering time. However, in combination with the previous fast
> conditional console scrolling that removes most of the space rendering,
> it becomes significant.
> 
> I also found that at least the efi and intel framebuffers are not
> currently mapped write combining, which makes this much slower than
> it should be.

Hi John,

The framebuffer should be mapped write-combining. In OpenBSD this is
requested by specifying the BUS_SPACE_MAP_PREFETCHABLE flag to
bbus_space_map(9) when mapping the framebuffer.

I'm fairly confident since until last January the initial mapping of
the framebuffer that we used wasn't write-combining. And things were
really, really slow.

Cheers,

Mark

> Index: rasops32.c
> ===================================================================
> RCS file: /cvs/src/sys/dev/rasops/rasops32.c,v
> retrieving revision 1.10
> diff -u -p -r1.10 rasops32.c
> --- rasops32.c 25 May 2020 09:55:49 -0000 1.10
> +++ rasops32.c 26 Jun 2020 14:34:06 -0000
> @@ -65,9 +65,14 @@ rasops32_init(struct rasops_info *ri)
> int
> rasops32_putchar(void *cookie, int row, int col, u_int uc, uint32_t
> attr)
> {
> - int width, height, cnt, fs, fb, clr[2];
> + int width, height, step, cnt, fs, b, f;
> + uint32_t fb, clr[2];
> struct rasops_info *ri;
> - int32_t *dp, *rp;
> + int64_t *rp, q;
> + union {
> + int64_t q[4];
> + int32_t d[4][2];
> + } u;
> u_char *fr;
> 
> ri = (struct rasops_info *)cookie;
> @@ -81,48 +86,128 @@ rasops32_putchar(void *cookie, int row, 
> return 0;
> #endif
> 
> - rp = (int32_t *)(ri->ri_bits + row*ri->ri_yscale + col*ri->ri_xscale);
> + rp = (int64_t *)(ri->ri_bits + row*ri->ri_yscale + col*ri->ri_xscale);
> 
> height = ri->ri_font->fontheight;
> width = ri->ri_font->fontwidth;
> + step = ri->ri_stride >> 3;
> 
> - clr[0] = ri->ri_devcmap[(attr >> 16) & 0xf];
> - clr[1] = ri->ri_devcmap[(attr >> 24) & 0xf];
> + b = ri->ri_devcmap[(attr >> 16) & 0xf];
> + f = ri->ri_devcmap[(attr >> 24) & 0xf];
> + u.d[0][0] = b; u.d[0][1] = b;
> + u.d[1][0] = b; u.d[1][1] = f;
> + u.d[2][0] = f; u.d[2][1] = b;
> + u.d[3][0] = f; u.d[3][1] = f;
> 
> if (uc == ' ') {
> + q = u.q[0];
> while (height--) {
> - dp = rp;
> - DELTA(rp, ri->ri_stride, int32_t *);
> -
> - for (cnt = width; cnt; cnt--)
> - *dp++ = clr[0];
> + /* the general, pixel-at-a-time case is fast enough */
> + for (cnt = 0; cnt < width; cnt++)
> + ((int *)rp)[cnt] = b;
> + rp += step;
> }
> } else {
> uc -= ri->ri_font->firstchar;
> fr = (u_char *)ri->ri_font->data + uc * ri->ri_fontscale;
> fs = ri->ri_font->stride;
> -
> - while (height--) {
> - dp = rp;
> - fb = fr[3] | (fr[2] << 8) | (fr[1] ><< 16) |
> - (fr[0] << 24);
> - fr += fs;
> - DELTA(rp, ri->ri_stride, int32_t *);
> -
> - for (cnt = width; cnt; cnt--) {
> - *dp++ = clr[(fb >> 31) & 1];
> - fb <<= 1;
> - }
> + /* double-pixel special cases for the common widths */
> + switch (width) {
> + case 8:
> + while (height--) {
> + fb = fr[0];
> + rp[0] = u.q[fb >> 6];
> + rp[1] = u.q[(fb >> 4) & 3];
> + rp[2] = u.q[(fb >> 2) & 3];
> + rp[3] = u.q[fb & 3];
> + rp += step;
> + fr += 1;
> + }
> + break;
> + 
> + case 12:
> + while (height--) {
> + fb = fr[0];
> + rp[0] = u.q[fb >> 6];
> + rp[1] = u.q[(fb >> 4) & 3];
> + rp[2] = u.q[(fb >> 2) & 3];
> + rp[3] = u.q[fb & 3];
> + fb = fr[1];
> + rp[4] = u.q[fb >> 6];
> + rp[5] = u.q[(fb >> 4) & 3];
> + rp += step;
> + fr += 2;
> + }
> + break;
> + 
> + case 16:
> + while (height--) {
> + fb = fr[0];
> + rp[0] = u.q[fb >> 6];
> + rp[1] = u.q[(fb >> 4) & 3];
> + rp[2] = u.q[(fb >> 2) & 3];
> + rp[3] = u.q[fb & 3];
> + fb = fr[1];
> + rp[4] = u.q[fb >> 6];
> + rp[5] = u.q[(fb >> 4) & 3];
> + rp[6] = u.q[(fb >> 2) & 3];
> + rp[7] = u.q[fb & 3];
> + rp += step;
> + fr += 2;
> + }
> + break; 
> + case 32:
> + while (height--) {
> + fb = fr[0];
> + rp[0] = u.q[fb >> 6];
> + rp[1] = u.q[(fb >> 4) & 3];
> + rp[2] = u.q[(fb >> 2) & 3];
> + rp[3] = u.q[fb & 3];
> + fb = fr[1];
> + rp[4] = u.q[fb >> 6];
> + rp[5] = u.q[(fb >> 4) & 3];
> + rp[6] = u.q[(fb >> 2) & 3];
> + rp[7] = u.q[fb & 3];
> + fb = fr[2];
> + rp[8] = u.q[fb >> 6];
> + rp[9] = u.q[(fb >> 4) & 3];
> + rp[10] = u.q[(fb >> 2) & 3];
> + rp[11] = u.q[fb & 3];
> + fb = fr[3];
> + rp[12] = u.q[fb >> 6];
> + rp[13] = u.q[(fb >> 4) & 3];
> + rp[14] = u.q[(fb >> 2) & 3];
> + rp[15] = u.q[fb & 3];
> + rp += step;
> + fr += 4;
> + }
> + break; 
> +
> +
> + default: /* there is a 5x8 font, so fall back to per-pixel */
> + clr[0] = b;
> + clr[1] = f;
> + while (height--) {
> + fb = fr[3] | (fr[2] << 8) | (fr[1] ><< 16) |
> + (fr[0] << 24);
> + fr += fs;
> + for (cnt = 0; cnt < width; cnt++) {
> + ((int *)rp)[cnt] = clr[fb >> 31];
> + fb <<= 1;
> + }
> + rp += step;
> + }
> + break;
> }
> }
> 
> - /* Do underline */
> + /* Do underline a pixel at a time */
> if ((attr & 1) != 0) {
> - DELTA(rp, -(ri->ri_stride << 1), int32_t *);
> -
> - while (width--)
> - *rp++ = clr[1];
> + rp -= step;
> + for (cnt = 0; cnt < width ; cnt++)
> + ((int *)rp)[cnt] = f;
> }
> 
> return 0;
> }
> +
> 
>

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