On Fri, Nov 06, 2020 at 01:10:52AM +0100, Jan Klemkow wrote: > Hi, > > bluhm and I make some network performance measurements and kernel > profiling. > > Setup: Linux (iperf) -10gbit-> OpenBSD (relayd) -10gbit-> Linux (iperf) > > We figured out, that the kernel uses a huge amount of processing time > for sending ACKs to the sender on the receiving interface. After > receiving a data segment, we send our two ACK. The first one in > tcp_input() direct after receiving. The second ACK is send out, after > the userland or the sosplice task read some data out of the socket > buffer. > > The fist ACK in tcp_input() is called after receiving every other data > segment like it is discribed in RFC1122: > > 4.2.3.2 When to Send an ACK Segment > A TCP SHOULD implement a delayed ACK, but an ACK should > not be excessively delayed; in particular, the delay > MUST be less than 0.5 seconds, and in a stream of > full-sized segments there SHOULD be an ACK for at least > every second segment. > > This advice is based on the paper "Congestion Avoidance and Control": > > 4 THE GATEWAY SIDE OF CONGESTION CONTROL > The 8 KBps senders were talking to 4.3+BSD receivers > which would delay an ack for atmost one packet (because > of an ack’s clock’ role, the authors believe that the > minimum ack frequency should be every other packet). > > Sending the first ACK (on every other packet) coasts us too much > processing time. Thus, we run into a full socket buffer earlier. The > first ACK just acknowledges the received data, but does not update the > window. The second ACK, caused by the socket buffer reader, also > acknowledges the data and also updates the window. So, the second ACK, > is much more worth for a fast packet processing than the fist one. > > The performance improvement is between 33% with splicing and 20% without > splice: > > splicing relaying > > current 3.1 GBit/s 2.6 GBit/s > w/o first ack 4.1 GBit/s 3.1 GBit/s > > As far as I understand the implementation of other operating systems: > Linux has implement a custom TCP_QUICKACK socket option, to turn this > kind of feature on and off. FreeBSD and NetBSD sill depend on it, when > using the New Reno implementation. > > The following diff turns off the direct ACK on every other segment. We > are running this diff in production on our own machines at genua and on > our products for several month, now. We don't noticed any problems, > even with interactive network sessions (ssh) nor with bulk traffic. > > Another solution could be a sysctl(3) or an additional socket option, > similar to Linux, to control this behavior per socket or system wide. > Also, a counter to ACK every 3rd, 4th... data segment could beat the > problem.
I am wondering if you also looked at another scenario: the process reading the soecket is sleeping so the receive buffer fills up without any acks being sent. Won't that lead to a lot of retransmissions containing data? -Otto > > bye, > Jan > > Index: netinet/tcp_input.c > =================================================================== > RCS file: /cvs/src/sys/netinet/tcp_input.c,v > retrieving revision 1.365 > diff -u -p -r1.365 tcp_input.c > --- netinet/tcp_input.c 19 Jun 2020 22:47:22 -0000 1.365 > +++ netinet/tcp_input.c 5 Nov 2020 23:00:34 -0000 > @@ -165,8 +165,8 @@ do { \ > #endif > > /* > - * Macro to compute ACK transmission behavior. Delay the ACK unless > - * we have already delayed an ACK (must send an ACK every two segments). > + * Macro to compute ACK transmission behavior. Delay the ACK until > + * a read from the socket buffer or the delayed ACK timer causes one. > * We also ACK immediately if we received a PUSH and the ACK-on-PUSH > * option is enabled or when the packet is coming from a loopback > * interface. > @@ -176,8 +176,7 @@ do { \ > struct ifnet *ifp = NULL; \ > if (m && (m->m_flags & M_PKTHDR)) \ > ifp = if_get(m->m_pkthdr.ph_ifidx); \ > - if (TCP_TIMER_ISARMED(tp, TCPT_DELACK) || \ > - (tcp_ack_on_push && (tiflags) & TH_PUSH) || \ > + if ((tcp_ack_on_push && (tiflags) & TH_PUSH) || \ > (ifp && (ifp->if_flags & IFF_LOOPBACK))) \ > tp->t_flags |= TF_ACKNOW; \ > else \ >