On 5/3/22 10:03, Ulf Brosziewski wrote:
> The implementation of the tapping mechanism in wsmouse(4) has a bug
> concerning the transitions into the hold/drag state, see
>     https://marc.info/...
> for details.  The patch proposed in that message is obsolete.  I've
> been made aware that there is another problem, the transition only
> works with left-button taps.
> 
> This patch merges tap detection and the handling of hold/drag states,
> which is a cleaner and more generic approach.  It fixes the problems
> mentioned above, and it permits a better synchronization of button
> states when tap inputs and the use of hardware buttons are mixed.
> 
> OK?
> 
> 
> Index: dev/wscons/wstpad.c
> ===================================================================
> RCS file: /cvs/src/sys/dev/wscons/wstpad.c,v
> retrieving revision 1.30
> [...]


This version of the patch extends the synchronization of button states
to the tapping timeouts.  With this extension, even quite exotic
combinations of button and tapping inputs will produce proper pairs
of button-up and button-down events.

OK?


Index: dev/wscons/wstpad.c
===================================================================
RCS file: /cvs/src/sys/dev/wscons/wstpad.c,v
retrieving revision 1.30
diff -u -p -r1.30 wstpad.c
--- dev/wscons/wstpad.c 24 Mar 2021 18:28:24 -0000      1.30
+++ dev/wscons/wstpad.c 6 May 2022 08:39:21 -0000
@@ -82,18 +82,17 @@ enum tap_state {
        TAP_DETECT,
        TAP_IGNORE,
        TAP_LIFTED,
-       TAP_2ND_TOUCH,
        TAP_LOCKED,
-       TAP_NTH_TOUCH,
+       TAP_LOCKED_DRAG,
 };

 enum tpad_cmd {
        CLEAR_MOTION_DELTAS,
        SOFTBUTTON_DOWN,
        SOFTBUTTON_UP,
+       TAPBUTTON_SYNC,
        TAPBUTTON_DOWN,
        TAPBUTTON_UP,
-       TAPBUTTON_DOUBLECLK,
        VSCROLL,
        HSCROLL,
 };
@@ -212,8 +211,10 @@ struct wstpad {
        struct {
                enum tap_state state;
                int contacts;
-               int centered;
+               int valid;
+               u_int pending;
                u_int button;
+               int masked;
                int maxdist;
                struct timeout to;
                /* parameters: */
@@ -651,6 +652,7 @@ wstpad_softbuttons(struct wsmouseinput *
        }
 }

+/* Check whether the duration of t is within the tap limit. */
 int
 wstpad_is_tap(struct wstpad *tp, struct tpad_touch *t)
 {
@@ -675,7 +677,7 @@ wstpad_tap_filter(struct wstpad *tp, str
                dy = abs(t->y - t->orig.y) * tp->ratio;
                dist = (dx >= dy ? dx + 3 * dy / 8 : dy + 3 * dx / 8);
        }
-       tp->tap.centered = (CENTERED(t) && dist <= (tp->tap.maxdist << 12));
+       tp->tap.valid = (CENTERED(t) && dist <= (tp->tap.maxdist << 12));
 }


@@ -694,7 +696,7 @@ wstpad_tap_touch(struct wsmouseinput *in
                lifted = (input->mt.sync[MTS_TOUCH] & ~input->mt.touches);
                FOREACHBIT(lifted, slot) {
                        s = &tp->tpad_touches[slot];
-                       if (tp->tap.state == TAP_DETECT && !tp->tap.centered)
+                       if (tp->tap.state == TAP_DETECT && !tp->tap.valid)
                                wstpad_tap_filter(tp, s);
                        if (t == NULL || timespeccmp(&t->orig.time,
                            &s->orig.time, >))
@@ -703,7 +705,7 @@ wstpad_tap_touch(struct wsmouseinput *in
        } else {
                if (tp->t->state == TOUCH_END) {
                        t = tp->t;
-                       if (tp->tap.state == TAP_DETECT && !tp->tap.centered)
+                       if (tp->tap.state == TAP_DETECT && !tp->tap.valid)
                                wstpad_tap_filter(tp, t);
                }
        }
@@ -711,30 +713,31 @@ wstpad_tap_touch(struct wsmouseinput *in
        return (t);
 }

+/* Determine the "tap button", keep track of whether a touch is masked. */
+u_int
+wstpad_tap_button(struct wstpad *tp)
+{
+       int n = tp->tap.contacts - tp->contacts - 1;
+
+       tp->tap.masked = tp->contacts;
+
+       return (n >= 0 && n < TAP_BTNMAP_SIZE ? tp->tap.btnmap[n] : 0);
+}
+
 /*
- * If each contact in a sequence of contacts that overlap in time
- * is a tap, a button event may be generated when the number of
- * contacts drops to zero, or to one if there is a masked touch.
+ * In the hold/drag state, do not mask touches if no masking was involved
+ * in the preceding tap gesture.
  */
 static inline int
-tap_finished(struct wstpad *tp, int nmasked)
+tap_unmask(struct wstpad *tp)
 {
-       return (tp->contacts == nmasked
-           && (nmasked == 0 || !wstpad_is_tap(tp, tp->t)));
-}
-
-static inline u_int
-tap_btn(struct wstpad *tp, int nmasked)
-{
-       int n = tp->tap.contacts - nmasked;
-
-       return (n <= TAP_BTNMAP_SIZE ? tp->tap.btnmap[n - 1] : 0);
+       return ((tp->tap.button || tp->tap.pending) && tp->tap.masked == 0);
 }

 /*
- * This handler supports one-, two-, and three-finger-taps, which
- * are mapped to left-button, right-button and middle-button events,
- * respectively; moreover, it supports tap-and-drag operations with
+ * In the default configuration, this handler maps one-, two-, and
+ * three-finger taps to left-button, right-button, and middle-button
+ * events, respectively.  Setting the LOCKTIME parameter enables
  * "locked drags", which are finished by a timeout or a tap-to-end
  * gesture.
  */
@@ -743,144 +746,123 @@ wstpad_tap(struct wsmouseinput *input, u
 {
        struct wstpad *tp = input->tp;
        struct tpad_touch *t;
-       int nmasked, err = 0;
+       int contacts, is_tap, slot, err = 0;

-       if (tp->btns) {
-               /*
-                * Don't process tapping while hardware buttons are being
-                * pressed.  If the handler is not in its initial state,
-                * release the "tap button".
-                */
-               if (tp->tap.state > TAP_IGNORE) {
-                       timeout_del(&tp->tap.to);
-                       *cmds |= 1 << TAPBUTTON_UP;
-               }
-               /*
-                * It might be possible to produce a click within the tap
-                * timeout; ignore the current touch.
-                */
-               tp->tap.state = TAP_IGNORE;
-               tp->tap.contacts = 0;
-               tp->tap.centered = 0;
-       }
+       /* Synchronize the button states, if necessary. */
+       if (input->btn.sync)
+               *cmds |= 1 << TAPBUTTON_SYNC;

        /*
-        * If a touch from the bottom area is masked, reduce the
-        * contact counts and ignore it.
+        * It is possible to produce a click within the tap timeout.
+        * Wait for a new touch before generating new button events.
         */
-       nmasked = (input->mt.ptr_mask ? 1 : 0);
+       if (PRIMARYBTN_RELEASED(tp))
+               tp->tap.contacts = 0;
+
+       /* Reset the detection state whenever a new touch starts. */
+       if (tp->contacts > tp->prev_contacts || (IS_MT(tp) &&
+           (input->mt.touches & input->mt.sync[MTS_TOUCH]))) {
+               tp->tap.contacts = tp->contacts;
+               tp->tap.valid = 0;
+       }

        /*
-        * Only touches in the TOUCH_END state are relevant here.
-        * t is NULL if no touch has been lifted.
+        * The filtered number of active touches excludes a masked
+        * touch if its duration exceeds the tap limit.
         */
-       t = wstpad_tap_touch(input);
+       contacts = tp->contacts;
+       if ((slot = ffs(input->mt.ptr_mask) - 1) >= 0
+           && !wstpad_is_tap(tp, &tp->tpad_touches[slot])
+           && !tap_unmask(tp)) {
+               contacts--;
+       }

        switch (tp->tap.state) {
        case TAP_DETECT:
-               if (tp->contacts > tp->tap.contacts)
-                       tp->tap.contacts = tp->contacts;
-
+               /* Find the oldest touch in the TOUCH_END state. */
+               t = wstpad_tap_touch(input);
                if (t) {
-                       if (wstpad_is_tap(tp, t)) {
-                               if (tap_finished(tp, nmasked)) {
-                                       if (tp->tap.centered) {
-                                               tp->tap.state = TAP_LIFTED;
-                                               tp->tap.button =
-                                                   tap_btn(tp, nmasked);
-                                       }
-                                       tp->tap.contacts = 0;
-                                       tp->tap.centered = 0;
+                       is_tap = wstpad_is_tap(tp, t);
+                       if (is_tap && contacts == 0) {
+                               if (tp->tap.button)
+                                       *cmds |= 1 << TAPBUTTON_UP;
+                               tp->tap.pending = (tp->tap.valid
+                                   ? wstpad_tap_button(tp) : 0);
+                               if (tp->tap.pending) {
+                                       tp->tap.state = TAP_LIFTED;
+                                       err = !timeout_add_msec(&tp->tap.to,
+                                           CLICKDELAY_MS);
                                }
-                       } else {
-                               if (tp->contacts > nmasked)
+                       } else if (!is_tap && tp->tap.locktime == 0) {
+                               if (contacts == 0 && tp->tap.button)
+                                       *cmds |= 1 << TAPBUTTON_UP;
+                               else if (contacts)
                                        tp->tap.state = TAP_IGNORE;
-                               tp->tap.contacts = 0;
-                               tp->tap.centered = 0;
-                       }
-                       if (tp->tap.state == TAP_LIFTED) {
-                               if (tp->tap.button != 0) {
-                                       *cmds |= 1 << TAPBUTTON_DOWN;
+                       } else if (!is_tap && tp->tap.button) {
+                               if (contacts == 0) {
+                                       tp->tap.state = TAP_LOCKED;
                                        err = !timeout_add_msec(&tp->tap.to,
-                                           tp->tap.clicktime);
+                                           tp->tap.locktime);
                                } else {
-                                       tp->tap.state = TAP_DETECT;
+                                       tp->tap.state = TAP_LOCKED_DRAG;
                                }
                        }
                }
                break;
-
        case TAP_IGNORE:
-               if (tp->contacts == nmasked)
+               if (contacts == 0) {
                        tp->tap.state = TAP_DETECT;
-               break;
-       case TAP_LIFTED:
-               if (tp->contacts > nmasked) {
-                       timeout_del(&tp->tap.to);
-                       if (tp->tap.button == LEFTBTN) {
-                               tp->tap.state = TAP_2ND_TOUCH;
-                       } else {
+                       if (tp->tap.button)
                                *cmds |= 1 << TAPBUTTON_UP;
-                               tp->tap.state = TAP_DETECT;
-                       }
                }
                break;
-       case TAP_2ND_TOUCH:
-               if (t) {
-                       if (wstpad_is_tap(tp, t)) {
-                               *cmds |= 1 << TAPBUTTON_DOUBLECLK;
-                               tp->tap.state = TAP_LIFTED;
-                               err = !timeout_add_msec(&tp->tap.to,
-                                   CLICKDELAY_MS);
-                       } else if (tp->contacts == nmasked) {
-                               if (tp->tap.locktime == 0) {
-                                       *cmds |= 1 << TAPBUTTON_UP;
-                                       tp->tap.state = TAP_DETECT;
-                               } else {
-                                       tp->tap.state = TAP_LOCKED;
-                                       err = !timeout_add_msec(&tp->tap.to,
-                                           tp->tap.locktime);
-                               }
-                       }
-               } else if (tp->contacts != nmasked + 1) {
-                       *cmds |= 1 << TAPBUTTON_UP;
+       case TAP_LIFTED:
+               if (contacts) {
+                       timeout_del(&tp->tap.to);
                        tp->tap.state = TAP_DETECT;
+                       if (tp->tap.pending)
+                               *cmds |= 1 << TAPBUTTON_DOWN;
                }
                break;
        case TAP_LOCKED:
-               if (tp->contacts > nmasked) {
+               if (contacts) {
                        timeout_del(&tp->tap.to);
-                       tp->tap.state = TAP_NTH_TOUCH;
+                       tp->tap.state = TAP_LOCKED_DRAG;
                }
                break;
-       case TAP_NTH_TOUCH:
-               if (t) {
-                       if (wstpad_is_tap(tp, t)) {
+       case TAP_LOCKED_DRAG:
+               if (contacts == 0) {
+                       t = wstpad_tap_touch(input);
+                       if (t && wstpad_is_tap(tp, t)) {
                                /* "tap-to-end" */
                                *cmds |= 1 << TAPBUTTON_UP;
                                tp->tap.state = TAP_DETECT;
-                       } else if (tp->contacts == nmasked) {
+                       } else {
                                tp->tap.state = TAP_LOCKED;
                                err = !timeout_add_msec(&tp->tap.to,
                                    tp->tap.locktime);
                        }
-               } else if (tp->contacts != nmasked + 1) {
-                       *cmds |= 1 << TAPBUTTON_UP;
-                       tp->tap.state = TAP_DETECT;
                }
                break;
        }

        if (err) { /* Did timeout_add fail? */
-               if (tp->tap.state == TAP_LIFTED)
-                       *cmds &= ~(1 << TAPBUTTON_DOWN);
-               else
-                       *cmds |= 1 << TAPBUTTON_UP;
-
+               input->sbtn.buttons &= ~tp->tap.button;
+               input->sbtn.sync |= tp->tap.button;
+               tp->tap.pending = 0;
+               tp->tap.button = 0;
                tp->tap.state = TAP_DETECT;
        }
 }

+int
+wstpad_tap_sync(struct wsmouseinput *input) {
+       struct wstpad *tp = input->tp;
+
+       return ((tp->tap.button & (input->btn.buttons | tp->softbutton)) == 0
+           || (tp->tap.button == PRIMARYBTN && tp->softbutton));
+}
+
 void
 wstpad_tap_timeout(void *p)
 {
@@ -888,28 +870,46 @@ wstpad_tap_timeout(void *p)
        struct wstpad *tp = input->tp;
        struct evq_access evq;
        u_int btn;
-       int s;
+       int s, ev;

        s = spltty();
        evq.evar = *input->evar;
-       if (evq.evar != NULL && tp != NULL &&
-           (tp->tap.state == TAP_LIFTED || tp->tap.state == TAP_LOCKED)) {
-               tp->tap.state = TAP_DETECT;
-               input->sbtn.buttons &= ~tp->tap.button;
-               btn = ffs(tp->tap.button) - 1;
-               evq.put = evq.evar->put;
-               evq.result = EVQ_RESULT_NONE;
-               getnanotime(&evq.ts);
-               wsmouse_evq_put(&evq, BTN_UP_EV, btn);
-               wsmouse_evq_put(&evq, SYNC_EV, 0);
-               if (evq.result == EVQ_RESULT_SUCCESS) {
-                       if (input->flags & LOG_EVENTS) {
-                               wsmouse_log_events(input, &evq);
+       if (evq.evar != NULL && tp != NULL) {
+               ev = 0;
+               if (tp->tap.pending) {
+                       tp->tap.button = tp->tap.pending;
+                       tp->tap.pending = 0;
+                       input->sbtn.buttons |= tp->tap.button;
+                       timeout_add_msec(&tp->tap.to, tp->tap.clicktime);
+                       if (wstpad_tap_sync(input)) {
+                               ev = BTN_DOWN_EV;
+                               btn = ffs(tp->tap.button) - 1;
                        }
-                       evq.evar->put = evq.put;
-                       WSEVENT_WAKEUP(evq.evar);
                } else {
-                       input->sbtn.sync |= tp->tap.button;
+                       if (wstpad_tap_sync(input)) {
+                               ev = BTN_UP_EV;
+                               btn = ffs(tp->tap.button) - 1;
+                       }
+                       if (tp->tap.button != tp->softbutton)
+                               input->sbtn.buttons &= ~tp->tap.button;
+                       tp->tap.button = 0;
+                       tp->tap.state = TAP_DETECT;
+               }
+               if (ev) {
+                       evq.put = evq.evar->put;
+                       evq.result = EVQ_RESULT_NONE;
+                       getnanotime(&evq.ts);
+                       wsmouse_evq_put(&evq, ev, btn);
+                       wsmouse_evq_put(&evq, SYNC_EV, 0);
+                       if (evq.result == EVQ_RESULT_SUCCESS) {
+                               if (input->flags & LOG_EVENTS) {
+                                       wsmouse_log_events(input, &evq);
+                               }
+                               evq.evar->put = evq.put;
+                               WSEVENT_WAKEUP(evq.evar);
+                       } else {
+                               input->sbtn.sync |= tp->tap.button;
+                       }
                }
        }
        splx(s);
@@ -928,15 +928,12 @@ wstpad_click(struct wsmouseinput *input)
                set_freeze_ts(tp, 0, FREEZE_MS);
 }

-/*
- * Translate the "command" bits into the sync-state of wsmouse, or into
- * wscons events.
- */
+/* Translate the "command" bits into the sync-state of wsmouse. */
 void
-wstpad_cmds(struct wsmouseinput *input, struct evq_access *evq, u_int cmds)
+wstpad_cmds(struct wsmouseinput *input, u_int cmds)
 {
        struct wstpad *tp = input->tp;
-       u_int btn, sbtns_dn = 0, sbtns_up = 0;
+       u_int tapbtn;
        int n;

        FOREACHBIT(cmds, n) {
@@ -948,31 +945,35 @@ wstpad_cmds(struct wsmouseinput *input,
                        continue;
                case SOFTBUTTON_DOWN:
                        input->btn.sync &= ~PRIMARYBTN;
-                       sbtns_dn |= tp->softbutton;
+                       input->sbtn.buttons |= tp->softbutton;
+                       if (tp->softbutton != tp->tap.button)
+                               input->sbtn.sync |= tp->softbutton;
                        continue;
                case SOFTBUTTON_UP:
                        input->btn.sync &= ~PRIMARYBTN;
-                       sbtns_up |= tp->softbutton;
+                       if (tp->softbutton != tp->tap.button) {
+                               input->sbtn.buttons &= ~tp->softbutton;
+                               input->sbtn.sync |= tp->softbutton;
+                       }
                        tp->softbutton = 0;
                        continue;
+               case TAPBUTTON_SYNC:
+                       if ((tapbtn = (tp->tap.button | tp->tap.pending)))
+                               input->btn.sync &= ~tapbtn;
+                       continue;
                case TAPBUTTON_DOWN:
-                       sbtns_dn |= tp->tap.button;
+                       tp->tap.button = tp->tap.pending;
+                       tp->tap.pending = 0;
+                       input->sbtn.buttons |= tp->tap.button;
+                       if (wstpad_tap_sync(input))
+                               input->sbtn.sync |= tp->tap.button;
                        continue;
                case TAPBUTTON_UP:
-                       sbtns_up |= tp->tap.button;
-                       continue;
-               case TAPBUTTON_DOUBLECLK:
-                       /*
-                        * We cannot add the final BTN_UP event here, a
-                        * delay is required.  This is the reason why the
-                        * tap handler returns from the 2ND_TOUCH state
-                        * into the LIFTED state with a short timeout
-                        * (CLICKDELAY_MS).
-                        */
-                       btn = ffs(PRIMARYBTN) - 1;
-                       wsmouse_evq_put(evq, BTN_UP_EV, btn);
-                       wsmouse_evq_put(evq, SYNC_EV, 0);
-                       wsmouse_evq_put(evq, BTN_DOWN_EV, btn);
+                       if (tp->tap.button != tp->softbutton)
+                               input->sbtn.buttons &= ~tp->tap.button;
+                       if (wstpad_tap_sync(input))
+                               input->sbtn.sync |= tp->tap.button;
+                       tp->tap.button = 0;
                        continue;
                case HSCROLL:
                        input->motion.dw = tp->scroll.dw;
@@ -987,11 +988,6 @@ wstpad_cmds(struct wsmouseinput *input,
                        break;
                }
        }
-       if (sbtns_dn || sbtns_up) {
-               input->sbtn.buttons |= sbtns_dn;
-               input->sbtn.buttons &= ~sbtns_up;
-               input->sbtn.sync |= (sbtns_dn | sbtns_up);
-       }
 }


@@ -1276,7 +1272,7 @@ wstpad_process_input(struct wsmouseinput
                }
        }

-       wstpad_cmds(input, evq, cmds);
+       wstpad_cmds(input, cmds);

        if (IS_MT(tp))
                clear_touchstates(input, TOUCH_NONE);

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