You can accomplish that with regular Lua. Instead of running `lua myFile.lua`, 
compile `luac myFile.lua`. That will generate a file called ‘luac.out’ 
containing Lua bytecode. You can run that code with `lua`.

On Tuesday, December 6, 2016 7:34:14 PM EST Will Rubin wrote:
> I was looking at Terra as a way to create sort of executable Lua scripts
> that I could create on arbitrary Windows machines and then distribute to
> other Windows machines as needed. A way to bundle Lua in a nice self
> contained manner from, for example, a flash drive. A way to create non
> tamperable scripts, so to speak.
> 
> --Will
> 
> On 12/6/2016 7:26 PM, [email protected] wrote:
> > If you want to use Terra,  you want to interact with C. You’d be calling C
> > library functions, and compiled Terra libraries are compatible with C.
> > 
> > LLVM is already part of Terra, don’t worry about LLVM. LLVM does not come
> > with Visual Studio 2013. You just have to have that installed to compile
> > your own executables or libraries.
> > 
> > On Tuesday, December 6, 2016 7:25:54 PM EST Will Rubin wrote:
> >> Thought that was referring to if I wanted to interact with C, which I
> >> don't.
> >> 
> >> LLMV is not a default part of Windows but may well come with Visual
> >> Studio 2013. Have not idea though.
> >> 
> >> Well I guess that explains things. Bummer. Was hoping Terra was complete
> >> and stand alone.
> >> 
> >> Thanks for the help.
> >> --Will
> >> 
> >> On 12/6/2016 7:20 PM, [email protected] wrote:
> >>> Hmm, from the “Getting Started” page: "for Windows you need a copy of
> >>> Microsoft Visual Studio 2013 installed”
> >>> 
> >>> So it does use Windows headers and libs, it seems.
> >>> 
> >>> On Tuesday, December 6, 2016 7:19:17 PM EST [email protected] wrote:
> >>>> It’s not paths, and LLVM is on Windows. Terra uses LLVM. I don’t think
> >>>> you
> >>>> need to install LLVM separately though, did you install Terra?
> >>>> 
> >>>> On Tuesday, December 6, 2016 7:19:34 PM EST Will Rubin wrote:
> >>>>> Path is not it. Just tried a couple.
> >>>>> 
> >>>>> Still seems that calling saveobj wants to call LLVM, which is not on
> >>>>> Windows. (llvm: program not executable message on saveobj.)
> >>>>> 
> >>>>> --Will
> >>>>> 
> >>>>> On 12/6/2016 7:02 PM, [email protected] wrote:
> >>>>>> You don’t 'install C’, don’t worry about that. You should have
> >>>>>> everything
> >>>>>> you need installed with Terra itself. Are you sure you got the same
> >>>>>> error? I just ran exactly what you sent, and it compiled perfectly.
> >>>>>> 
> >>>>>> I will say that you’ll want to use printf to show your output, unless
> >>>>>> your
> >>>>>> goal is to return the number of arguments + 1.
> >>>>>> 
> >>>>>> On Tuesday, December 6, 2016 6:58:24 PM EST Will Rubin wrote:
> >>>>>>> The example on the first page assumes C is installed. I don't have C
> >>>>>>> installed. That's the question I suppose ... do I need to have a C
> >>>>>>> compiler installed?
> >>>>>>> 
> >>>>>>> --Will
> >>>>>>> 
> >>>>>>> On 12/6/2016 6:45 PM, [email protected] wrote:
> >>>>>>>> Try using a terra function that takes (argc : int, argv :
> >>>>>>>> &rawstring).
> >>>>>>>> The
> >>>>>>>> main method takes an int, the number of arguments, and an array of
> >>>>>>>> that
> >>>>>>>> many strings.
> >>>>>>>> 
> >>>>>>>> This is comparable to the C main method.
> >>>>>>>> 
> >>>>>>>> There is a great example of this on the main page of
> >>>>>>>> http://terralang.org/.
> >>>>>>>> 
> >>>>>>>> On Tuesday, December 6, 2016 6:43:40 PM EST Will Rubin wrote:
> >>>>>>>>> Lots of them:
> >>>>>>>>> 
> >>>>>>>>> For example when I type into the REPL
> >>>>>>>>> 
> >>>>>>>>> terra addone(a : int)
> >>>>>>>>> 
> >>>>>>>>>        return a + 1
> >>>>>>>>> 
> >>>>>>>>> end
> >>>>>>>>> 
> >>>>>>>>> the function is created.
> >>>>>>>>> 
> >>>>>>>>> typing print(addone(2)) shows the correct answer.
> >>>>>>>>> 
> >>>>>>>>> then typing terralib.saveobj("addone",{main=addone}) gives:
> >>>>>>>>> llvm: program not executable
> >>>>>>>>> and a stack trace to saveobj
> >>>>>>>>> 
> >>>>>>>>> (Other error messages are on the other thread I'm on. All seem to
> >>>>>>>>> be
> >>>>>>>>> about not finding things I'm now thinking would be in a C library
> >>>>>>>>> or
> >>>>>>>>> such.)
> >>>>>>>>> 
> >>>>>>>>> Just tried terralib.saveObj(...) in case there's a case
> >>>>>>>>> sensitivity
> >>>>>>>>> issue. Got error message:
> >>>>>>>>> 
> >>>>>>>>> [string "stdin"]:1: attempt to call field 'saveObj' (a nil value)
> >>>>>>>>> 
> >>>>>>>>> stack traceback:
> >>>>>>>>>              [string "stdin"]:1: in main chunk
> >>>>>>>>> 
> >>>>>>>>> --Will
> >>>>>>>>> 
> >>>>>>>>> On 12/6/2016 6:33 PM, [email protected] wrote:
> >>>>>>>>>> It would help if you could tell us the error.
> >>>>>>>>>> 
> >>>>>>>>>> On Tuesday, December 6, 2016 6:33:55 PM EST Will Rubin wrote:
> >>>>>>>>>>> Hmmm ... just can't get an executable out of Terra. I'm on
> >>>>>>>>>>> Windows
> >>>>>>>>>>> and
> >>>>>>>>>>> not Linux. Default Windows system. Unzipped Terra as per the
> >>>>>>>>>>> documentation. Can get some of the REPL examples to work. As
> >>>>>>>>>>> soon
> >>>>>>>>>>> as
> >>>>>>>>>>> I
> >>>>>>>>>>> try terralib.saveobj("MyExecutable",{ main = myMain }) I get an
> >>>>>>>>>>> error.
> >>>>>>>>>>> 
> >>>>>>>>>>> Do I need to have a C compiler or such installed in order to
> >>>>>>>>>>> create
> >>>>>>>>>>> an
> >>>>>>>>>>> executable?
> >>>>>>>>>>> 
> >>>>>>>>>>> --Will
> >>>>>>>>>>> _______________________________________________
> >>>>>>>>>>> terralang mailing list
> >>>>>>>>>>> [email protected]
> >>>>>>>>>>> https://mailman.stanford.edu/mailman/listinfo/terralang
> >>>>>>>>> 
> >>>>>>>>> _______________________________________________
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> >>>>> 
> >>>>> _______________________________________________
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> >> 
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-- 
John M. Harris, Jr.
OpenBlox
https://openblox.org/
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