I may have the hours goofed up in my head On Wed, Feb 2, 2011 at 5:13 PM, <speleoste...@aol.com> wrote:
> Is that the same movie as 127 Hours? Have they somehow added 21 hours? > > Bill > > Sent via BlackBerry by AT&T > ------------------------------ > *From: * Charles Goldsmith <wo...@justfamily.org> > *Date: *Wed, 2 Feb 2011 17:03:56 -0600 > *To: *Tim Stich<timstic...@gmail.com> > *Cc: *<speleoste...@aol.com>; <texascavers@texascavers.com> > *Subject: *Re: [Texascavers] Sanctum > > 148 hours is good, saw that in the theatre, very graphic though, made me > cringe a few times. > > On Wed, Feb 2, 2011 at 1:39 PM, Tim Stich <timstic...@gmail.com> wrote: > >> See, the real story behind the embellished one of Sanctum would have more >> than likely made a really good film. I hear that "148 Hours" is also quite >> good about Aaron Ralston's entrapment in the Utah slot canyon. But selling >> that to a producer isn't easy. >> >> What's nice now is that some adventurers are funding the film versions of >> their stories with micro donation sites. Jeff Lowe is doing that for his >> amazing route on the Eiger, Metanoia. >> >> http://jefflowemovie.com/ >> >> In any case, remember the film "Cliffhanger" with Stalone? That started >> out as a true story of a dope runner plane crash in Yosemite. Not much >> remained after it was optioned. >> >> >> On Wed, Feb 2, 2011 at 10:16 AM, <speleoste...@aol.com> wrote: >> >>> I agree with Tim about the movie "Touching the Void." I own a copy on >>> DVD and it's one of my favorites. >>> A good caving movie remains to be made along the same lines. Sanctum is >>> not that movie. >>> >>> I even have used "Touching the Void" in my job to make the point of the >>> differences between Strategy, Tactics, and Execution. It's fun to do with a >>> management group. >>> >>> Bill >>> >>> In a message dated 2/2/2011 11:05:13 AM Central Standard Time, >>> timstic...@gmail.com writes: >>> >>> Well glad to hear, Kurt. Although I have to laugh that once again you >>> further the idea that it's impossible to make a film about caving that isn't >>> "boring" without the kinds of stupid tricks most directors and writers add. >>> "Touching the Void" for instance adds no extraneous plot devices or bad >>> acting and it is quite watchable. It just takes some talent to pull it off >>> and most directors and writers don't possess it. >>> >>> On Wed, Feb 2, 2011 at 7:39 AM, Kurt L. Menking <gi...@bcad.org> wrote: >>> >>>> Several local cavers went to an advanced screening of Sanctum last >>>> night. >>>> >>>> >>>> >>>> It was much more like a real caving movie than the other caving related >>>> movies in the last 10 years. At least they didn’t have monsters chasing >>>> them around in the dark. It was of course over sensationalizing everything >>>> they did. Every decision was life or death because everyone knows “this >>>> cave can kill you in a heartbeat” and it was his/her choice to do whatever >>>> stupid thing that wound up killing them. >>>> >>>> >>>> >>>> It is not technically accurate in every detail. If it was it would be >>>> sufficiently boring such that no regular person would watch it. But for the >>>> most part they did use common caving lights, helmets, wetsuits, packs, etc. >>>> No ice axes, flare guns, machine guns, etc. >>>> >>>> >>>> >>>> It was entertaining and exciting. The cave passages above and below the >>>> water line were very nice. The 3D effects didn’t add all that much to the >>>> movie, I would have preferred just a good HD version. They didn’t have >>>> many >>>> 3D effects just for the oohs and aahs. The 3D did add a sense of really >>>> being there with the actors at times. >>>> >>>> >>>> >>>> I enjoyed it, will probably see it again, and will certainly buy the DVD >>>> when it comes out. >>>> >>>> >>>> >>>> Kurt >>>> >>> >> >