I may have the hours goofed up in my head

On Wed, Feb 2, 2011 at 5:13 PM, <speleoste...@aol.com> wrote:

> Is that the same movie as 127 Hours? Have they somehow added 21 hours?
>
> Bill
>
> Sent via BlackBerry by AT&T
> ------------------------------
> *From: * Charles Goldsmith <wo...@justfamily.org>
> *Date: *Wed, 2 Feb 2011 17:03:56 -0600
> *To: *Tim Stich<timstic...@gmail.com>
> *Cc: *<speleoste...@aol.com>; <texascavers@texascavers.com>
> *Subject: *Re: [Texascavers] Sanctum
>
> 148 hours is good, saw that in the theatre, very graphic though, made me
> cringe a few times.
>
> On Wed, Feb 2, 2011 at 1:39 PM, Tim Stich <timstic...@gmail.com> wrote:
>
>> See, the real story behind the embellished one of Sanctum would have more
>> than likely made a really good film. I hear that "148 Hours" is also quite
>> good about Aaron Ralston's entrapment in the Utah slot canyon. But selling
>> that to a producer isn't easy.
>>
>> What's nice now is that some adventurers are funding the film versions of
>> their stories with micro donation sites. Jeff Lowe is doing that for his
>> amazing route on the Eiger, Metanoia.
>>
>> http://jefflowemovie.com/
>>
>> In any case, remember the film "Cliffhanger" with Stalone? That started
>> out as a true story of a dope runner plane crash in Yosemite. Not much
>> remained after it was optioned.
>>
>>
>> On Wed, Feb 2, 2011 at 10:16 AM, <speleoste...@aol.com> wrote:
>>
>>>  I agree with Tim about the movie "Touching the Void." I own a copy on
>>> DVD and it's one of my favorites.
>>> A good caving movie remains to be made along the same lines. Sanctum is
>>> not that movie.
>>>
>>> I even have used "Touching the Void" in my job to make the point of the
>>> differences between Strategy, Tactics, and Execution. It's fun to do with a
>>> management group.
>>>
>>> Bill
>>>
>>> In a message dated 2/2/2011 11:05:13 AM Central Standard Time,
>>> timstic...@gmail.com writes:
>>>
>>> Well glad to hear, Kurt. Although I have to laugh that once again you
>>> further the idea that it's impossible to make a film about caving that isn't
>>> "boring" without the kinds of stupid tricks most directors and writers add.
>>> "Touching the Void" for instance adds no extraneous plot devices or bad
>>> acting and it is quite watchable. It just takes some talent to pull it off
>>> and most directors and writers don't possess it.
>>>
>>> On Wed, Feb 2, 2011 at 7:39 AM, Kurt L. Menking <gi...@bcad.org> wrote:
>>>
>>>>  Several local cavers went to an advanced screening of Sanctum last
>>>> night.
>>>>
>>>>
>>>>
>>>> It was much more like a real caving movie than the other caving related
>>>> movies in the last 10 years.  At least they didn’t have monsters chasing
>>>> them around in the dark.  It was of course over sensationalizing everything
>>>> they did.  Every decision was life or death because everyone knows “this
>>>> cave can kill you in a heartbeat” and it was his/her choice to do whatever
>>>> stupid thing that wound up killing them.
>>>>
>>>>
>>>>
>>>> It is not technically accurate in every detail.  If it was it would be
>>>> sufficiently boring such that no regular person would watch it. But for the
>>>> most part they did use common caving lights, helmets, wetsuits, packs, etc.
>>>> No ice axes, flare guns, machine guns, etc.
>>>>
>>>>
>>>>
>>>> It was entertaining and exciting.  The cave passages above and below the
>>>> water line were very nice.  The 3D effects didn’t add all that much to the
>>>> movie, I would have preferred just a good HD version.  They didn’t have 
>>>> many
>>>> 3D effects just for the oohs and aahs.  The 3D did add a sense of really
>>>> being there with the actors at times.
>>>>
>>>>
>>>>
>>>> I enjoyed it, will probably see it again, and will certainly buy the DVD
>>>> when it comes out.
>>>>
>>>>
>>>>
>>>> Kurt
>>>>
>>>
>>
>

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