Ok,

I got It compiled for Myself:

I used the following tricks:

first at all:

        fink -b install texmacs  - But I thinks thats not needed

in src/Plugin/Cocoa:

        #define NSInteger int
        #define NSUInteger uint

        I think thats some kind of stupid but as NSInteger and NSUInteger
        where not defined in Apples Docs I found this as a good workaround
        because NSInteger was not defined but used.

Next I found that imlib2.hpp needed X11/... this is in the Apple SDK, but not in the Include path
As I didn't know how to change the Include path I
        
ln -s /Developer/SDKs/MacOSX10.3.9.sdk/usr/X11R6/include/X11 /sw/ include/X11

than a simple

        ./configure --enable-cocoa
        make
        make BUNDLE #   or   make DISKIMAGE

works (but it's VERY unstable at the moment)

Ok ... how can I help to improve the mac port?

greetings

andi
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