Ok,
I got It compiled for Myself:
I used the following tricks:
first at all:
fink -b install texmacs - But I thinks thats not needed
in src/Plugin/Cocoa:
#define NSInteger int
#define NSUInteger uint
I think thats some kind of stupid but as NSInteger and NSUInteger
where not defined in Apples Docs I found this as a good workaround
because NSInteger was not defined but used.
Next I found that imlib2.hpp needed X11/... this is in the Apple
SDK, but not in the Include path
As I didn't know how to change the Include path I
ln -s /Developer/SDKs/MacOSX10.3.9.sdk/usr/X11R6/include/X11 /sw/
include/X11
than a simple
./configure --enable-cocoa
make
make BUNDLE # or make DISKIMAGE
works (but it's VERY unstable at the moment)
Ok ... how can I help to improve the mac port?
greetings
andi_______________________________________________
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