What I don't understand is why the first window to be created renders the drawing surface correctly but any new buffer doesn't: a white square of roughly 1/4 the area is displayed.
Another problem is what happens when one opens a buffer with an "automatic jump" to some line and column, like when browsing the scheme code with cmd+click. The currently visible area is greyed and one has to move around to force the white background. A hack: Inside qt_tm_widget_rep::write(), SLOT_SCROLLABLE, one can force a resize of the scrollarea()->surface() to twice its current size. Then, when opening a new buffer the white drawing area is, obviously, 4 times bigger (though that's still not enough vertically to fill the window). The other problem mentioned is unaffected. -- Miguel de Benito. On Dec 20, 2012, at 6:19 PM, Miguel de Benito Delgado <m.debenit...@gmail.com> wrote: > Hi, > > testing on a rMBP13 I notice that the canvas is not wholly rendered when a > new buffer is opened. One has to force a full redraw in some way, for > instance adjusting the zoom. Switching between buffers has the same problem. > > By the way, yes it looks gorgeous, thanks! > -- > Miguel. > > On Dec 13, 2012, at 4:02 PM, Joris van der Hoeven <vdhoe...@texmacs.org> > wrote: > >> Hi Max, >> >> Thanks for the bundle. Gregoire confirms that it works well on his laptop >> and >> looks very pretty indeed. I cannot test myself for the time being. >> I hope that you can manage to make the necessary changes on the SVN >> without breaking the build process for older versions of Qt. >> >> Best wishes, --Joris >> >> _______________________________________________ >> Texmacs-dev mailing list >> Texmacs-dev@gnu.org >> https://lists.gnu.org/mailman/listinfo/texmacs-dev > _______________________________________________ Texmacs-dev mailing list Texmacs-dev@gnu.org https://lists.gnu.org/mailman/listinfo/texmacs-dev