Hi, Denis,
I need your help to verify it on Windows.
I've made it work with CMake, for autotools, we need to add this link flag
`-lsecur32`.
And once we've verified its correctness, we could remove
packages/windows/FullName.cpp
---- On Sat, 2021-11-27 12:07:01 Darcy Shen via Texmacs-dev
<texmacs-dev@gnu.org> wrote ----
Since SVN revision 13808, we do not need FullName.exe to get the full name of
the user any more on Windows.
I tried using GetUserNameEx to get the full name of the login user, but failed.
https://stackoverflow.com/questions/21766954/how-to-get-windows-users-full-name-in-python
And finally, I googled about how to get the full name using Python. Verified
with the python snippets in the TeXmacs Python session:
import ctypes
def get_display_name():
GetUserNameEx = ctypes.windll.secur32.GetUserNameExW
NameDisplay = 3
size = ctypes.pointer(ctypes.c_ulong(0))
GetUserNameEx(NameDisplay, None, size)
nameBuffer = ctypes.create_unicode_buffer(size.contents.value)
GetUserNameEx(NameDisplay, nameBuffer, size)
return nameBuffer.value
It turns out that we need to call GetUserNameEx twice to make the C++ code
work!!!
Python win32 api seems to be a good way to expore Windows API before coding in
C++.
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