It would be better, I think, to have an attribute for the scale  
(Factor) with values of say 1-10 which could be passed to and  
evaluated by the definition.
But first, I was checking to see if I was missing something in the way  
Stefan's def works.

On 2 Jan 2009, at 19:00, therion-request at speleo.sk wrote:

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> Today's Topics:
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>   1. Re: Using metapost code examples (Bruce Mutton)
>   2. improved script for converting SVG to th2 (Thomas Holder)
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>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 02 Jan 2009 11:58:05 +1300
> From: Bruce Mutton <bruce.mutton at paradise.net.nz>
> Subject: Re: [Therion] Using metapost code examples
> To: 'List for Therion users' <therion at speleo.sk>
> Message-ID: <2A837C7D04834F3FA9928B5D91A18CF0 at JUICEBRAIN>
> Content-Type: text/plain; charset="us-ascii"
>
> "I'm afraid that's what I thought. We have the situation here in  
> Mulu where
> the main passages are 50m wide with house sized boulders with side  
> passages
> a mere 5m wide and small car size boulders so ideally we need a  
> mixture of
> block sizes to play with. And of course chambers the size of football
> fields."
>
>
>
> I have not tried this but surely the solution is just a matter of  
> creating a
> number of similar metapost code definitions, that differ only by the  
> scale
> factor as mentioned by Stefan, and named say blocks_xl, blocks_l,  
> blocks_s,
> blocks_xs.  Then add these additional definitions to the legend and
> configuration file as in the bats example in the last few pages of the
> Therion book.  We would then have 5 different block scales that  
> could be
> used at will in any drawing.
>
>
>
> I'm probably being naive again, but it looks in concept very simple,  
> as we
> have a code example as a template.  Any reason why not?
>
>
>
> Regards
>
> Bruce
>
>
>
>
>
>
>
>
>
>
>
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>
> ------------------------------
>
> Message: 2
> Date: Fri, 02 Jan 2009 01:35:18 +0100
> From: Thomas Holder <thomas at thomas-holder.de>
> Subject: [Therion] improved script for converting SVG to th2
> To: therion at speleo.sk
> Message-ID: <495D6146.3020702 at thomas-holder.de>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
> Hi,
>
> there is a new SVG to th2 converter, implemented as an export plugin  
> for
> inkscape. Check the wiki page:
>
> http://therion.speleo.sk/wiki/doku.php?id=inkscape
>
> Regards,
>   Thomas
>
>
> ------------------------------
>
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>
> End of Therion Digest, Vol 38, Issue 1
> **************************************



Dave Clucas
email:dave at daveclucas.com
Website: http://daveclucas.com
                  http://mycaves.org
Skype: daveclucas




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