BTW I created an AppleScript to launch xtherion and added the therion icon. You 
can do the following steps below or write me an email and I will send you the 
script.

1.) Open the AppleScriptEditor from the Applications/Utilities folder and add 
the following line. (Adjust to your own path if needed)

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2.) Test it by clicking on "Run"
3.) Compile it
4.) Save it to wherever you want to have it. File -> Save As. (Choose 
Application as Fileformat)

- To change the icon you can browse your therion folder /Applications/therion 
and open therion.ico with the Preview Application.
- Select all with CMD+A
- Copy with CMD+C

- right-click your AppleScript and chose Get Info
- Select the icon (should see a blue shadow when selected)
- press CMD+V to paste the icon.

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PS: Maybe you can add this to the Therion bundle or add it to the wiki. I can 
send you the launcher. Only file that has to be edited is 

Xtherion->Show Package Contents->Contents->Resources->Scripts->main.scpt 

which is the script.

On 15. September. 2010, at 9:15 AM, Martin Sluka wrote:

> THANK YOU MANY TIMES!!!!
> 
> m.
> 
> 
> On 15.9.2010, at 8:43, Christian Sandrini wrote:
> 
>> Hi
>> 
>> I finally got everything working under Mac OSX Snow Leopard including Loch. 
>> The main Problem was to compile Loch as wxWidgets has to be compiled as 
>> 32-bit. (unless you find the 64-bit version of some libs needed by wxWidgets)
>> 
>> Follow the documentation on therion's wiki page
>> http://therion.speleo.sk/wiki/doku.php?id=masox
>> 
>> Make the following changes:
>> 
>> - When installing TeX make sure to use the big MacTeX application. Otherwise 
>> you will get some compilation errors when trying to compile the maps.
>> http://mirror.ctan.org/systems/mac/mactex/MacTeX.mpkg.zip
>> 
>> - Install CMAKE as described in the documentation. I used the following 
>> version: 2.8-2
>> - Install VTK (I used version 5.4) as described but use different 
>> configuration for CMakeCache.txt
>> 
>> CMAKE_INSTALL_PREFIX:PATH=/Applications/VTK_ALL/VTK_Bin
>> CMAKE_OSX_ARCHITECTURES:STRING=i386;x86_64
>> VTK_USE_COCOA:BOOL=ON
>> VTK_USE_CARBON:BOOL=OFF
>> CMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.4
>> 
>> - Edit the Makefile of Loch in /Applications/therion/loch/Makefile as 
>> follows. Basically it is the same configuration as described in the 
>> documentation apart that I added the "-m32" option to the compiler.  This 
>> will compile it as 32-bit
>> Adjust VTK path if needed. (If you compiled VTK 64-bit only instead of 
>> universal build it will print some symbol linking errors)
>> 
>> # PLATFORM MACOSX
>>  BITTINESS = -m32
>>  CXX = c++ ${BITTINESS}
>>  CC = cc ${BITTINESS}
>>  VTKPATH = /Applications/VTK_All/VTK_Bin
>>  VTKINCLUDEPATH = $(VTKPATH)/include/vtk-5.4
>>  VTKLIBPATH = $(VTKPATH)/lib/vtk-5.4
>>  VTKLIBS = -lvtkHybrid -lvtkImaging -lvtkIO -lvtkGraphics -lvtkFiltering 
>> -lvtkCommon -lvtkjpeg -lvtkpng -lvtkzlib -lvtksys -lfreetype -lGLU -lGL
>>  POBJECTS = getline.o
>>  CXXPFLAGS = -W -Wall -DLXMACOSX $(shell wx-config --cxxflags) 
>> -I$(VTKINCLUDEPATH) -Wno-deprecated -I/usr/X11R6/include 
>> -I/usr/X11R6/include/freetype2
>>  CCPFLAGS = -W -Wall -DLXMACOSX $(shell wx-config --cflags) 
>> -I/usr/X11R6/include
>>  LXLIBDIR =
>>  PLIBS = -lz -L/usr/X11R6/lib $(shell wx-config --libs gl) -L$(VTKLIBPATH) 
>> $(VTKLIBS)
>>  POSTMAKE = cp -f ./loch ./loch.app/Contents/MacOS
>>  STRIPFLAG =
>> # PLATFORM ENDCONFIG
>> 
>> With a bit of luck everything will run through smoothly.
>> 
>> Hopefully this will help you out!
>> 
>> cheers
>> Chris
>> 
>> 
>> 
>> 
>> 
>> 
>> 
>> _______________________________________________
>> Therion mailing list
>> Therion at speleo.sk
>> http://mailman.speleo.sk/mailman/listinfo/therion
> 
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