Rodrigo

For me, all the reasons that Xavier and Tarquin have pointed out.  If a survey 
encompasses only say 20 m of passage, then it is likely only to contain a 
single scrap.  If it is 50 m of passage, then likely two…

My process typically has one th2 for a survey trip/file (there might be 
multiple ‘trips/files’ per day, for instance if we have the scenario of a 
vertical cave like that discussed recently on this forum, or if there are 
multiple teams surveying on the day).

To the reasons for multiple scraps per th2 I would add:

*       Scrap joins are fully automatic within the same th2, if they are drawn 
contiguously, so it is better than creating a new th2, where at best they will 
be semi-automatic.  See https://therion.speleo.sk/wiki/tips?s[]=scrap 
<https://therion.speleo.sk/wiki/tips?s%5b%5d=scrap&s%5b%5d=join#joining_scraps_together>
 &s[]=join#joining_scraps_together 
*       Many small scraps means that you are readily able to adjust the 
boundaries, with a degree of granularity, of sub-maps and maps in large 
multi-sheet caves (when exporting map outputs, not relevant when exporting 
atlas outputs).  I want to adjust the boundaries because I prefer to use ‘map 
outputs’ to manually emulate what might usually be done with ‘atlas outputs’.  
I find maps are easier to control than atlas (counter-intuitive perhaps).  I 
adjust the boundaries because as exploration and the cave develops, parts of 
the cave that ‘naturally go with each other’ can change over time.
*       Another reason that escapes me now…

On the topic of alternatives to XTherion’s graphical editor.  It would be nice 
to have one, although after 15 years I am quite used to it, and only a couple 
of new (probably impossible for XTherion) features would make it superb!

 

For me a critical feature of Therion ecosystems is the ability to collaborate 
and retain project histories, such as with git.  A possible shortcoming of 
alternative editors is that so far each rearranges the content of the th2 file, 
without necessarily making any changes to the output.  ie open the file, make 
NO changes, save the file.  The ‘output’ of the file is the same, but 
internally objects and formatting are completely rearranged.  This obfuscates 
the ability of git to highlight for users changes that have been made in any 
particular commit.

This is a problem because each user on a project should have the freedom to use 
whatever editor they like – one using XTherion, one using Mapiah etc.

Also alternative editors need to be able to edit the th2 file ‘in place’ on the 
storage device.  Browser based editors have so far made a copy of the th2, and 
edit that in the browsers storage, making  the original th2 an orphan. This 
relyies on meticulous document management by users to compensate for that.

 

It would be great to see alternative editors – I’m just adding more constraints 
to the development brief!

 

Thanks for thinking about this.

Bruce

 

From: Therion <[email protected]> On Behalf Of Rodrigo Severo via 
Therion
Sent: Thursday, 30 January 2025 03:17
To: therion <[email protected]>
Cc: Rodrigo Severo <[email protected]>
Subject: [Therion] Two scraps in the same .TH2

 

Hi,

 

A general question: can someone point me a reasonable situation where having 2 
scraps in the same TH2 file makes sense/is important?

 

Regards,

 

Rodrigo

 

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