Alex Hough, via Twitter, announced a very impressive TW "Postcard" ... https://alexhough.github.io/post-card-teggs-nose-joy-division.html
I was very struck by how very good it is as an ART achievement. Restricting the "canvas" to just showing a "postcard" is also an excellent example use of TW static render. _ART & CANVAS_ One of the central issues in visual art-making is "what is the canvas?" Another way of saying "what are the constraints?" Its pretty important. Art never really emerges without a "fitting" of some kind or another into something that is usually, at the end, highly constrained. Often its thought that good art comes from open-ended enquiry. That is true only to an extent. The stubborn nature of matter matters too. Tight constraint hones forming. Get the relevant constraints clearer and you are halfway there. Traditionally in painting you'd need master both the handling of brush and paint and paper/canvas AND the conception of the "WORK" -- often a series of paintings: a directed landing of brush on surfaces with boundaries. Part of the issue on the web is HOW to get to the point of enough mastery of its "brushes" (codings) to find free expressive flow to achieve similar. TiddlyWiki is interesting to re-think as a visual art-environment. Its "paint-brush rich" in that there are several types of "coding brush" immediately accessible. I thought what Alex did very suggestive of how artists might use TW better to more fruitfully explore their liminals. _"POSTCARD" CONSTRAINT _ Very interesting is the obvious sense of "freedom" in Alex's image whilst its simultaneously bounded in a very tight minimalist framing. That is unusual. Usually you'd see such a blob as an "orphan page". Not this. Its already complete. In that sense it IS somewhat like a physical painting in the way one receives it. A repletion of meaning. It illustrates that presentation and content are strongly inter-related. In this case the minimalism is well suited to bring fore the uumph. _MY INTEREST_ I'm very interested in all this. I strongly believe that some art-centric work can really help TW visualise what it can do. The thing about artists is, in the end, they are mostly concerned with expression of content. Coders tend to see code itself as their "art-form" and discussion tends to focus on that as the "content". Visual artists tend to see technique/coding as a means to an expressive end ... i.e. just process steps that sub-serve. Of course its not so simply divided like that. But there is some truth in it and appreciation of ends is good too--especially when they excite you. Just thoughts Best wishes Josiah -- You received this message because you are subscribed to the Google Groups "TiddlyWiki" group. To unsubscribe from this group and stop receiving emails from it, send an email to tiddlywiki+unsubscr...@googlegroups.com. To post to this group, send email to tiddlywiki@googlegroups.com. Visit this group at https://groups.google.com/group/tiddlywiki. To view this discussion on the web visit https://groups.google.com/d/msgid/tiddlywiki/97efe09a-1bbd-474e-aaf7-8ba00abc1aed%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.