* Using uppercase, because they are constants * Using the word "CLASS" because it is easier to understand then the generic "name" or the Luaish "metatable" * Using char* not std::string_view, because its simpler use (no .data() needed)
This is for all the Lua "classes" that we use in flex config files: * ExpireOutput * Geometry * Locator * OSMObject * Table You can view, comment on, or merge this pull request online at: https://github.com/osm2pgsql-dev/osm2pgsql/pull/2340 -- Commit Summary -- * Consistent naming and type for "Lua class names" -- File Changes -- M src/flex-lua-expire-output.cpp (4) M src/flex-lua-expire-output.hpp (2) M src/flex-lua-geom.cpp (8) M src/flex-lua-locator.cpp (4) M src/flex-lua-locator.hpp (2) M src/flex-lua-table.cpp (6) M src/flex-lua-table.hpp (2) M src/gen/osm2pgsql-gen.cpp (2) M src/output-flex.cpp (18) -- Patch Links -- https://github.com/osm2pgsql-dev/osm2pgsql/pull/2340.patch https://github.com/osm2pgsql-dev/osm2pgsql/pull/2340.diff -- Reply to this email directly or view it on GitHub: https://github.com/osm2pgsql-dev/osm2pgsql/pull/2340 You are receiving this because you are subscribed to this thread. Message ID: <osm2pgsql-dev/osm2pgsql/pull/[email protected]>
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