It may have something to do with the fact that Osmarender.xsl now produces illegal SVG files. Inkscape generally ignores the errors, but perhaps not in this case.
Regards, Brent. *********** REPLY SEPARATOR *********** On 15/10/2007 at 10:05 AM Milenko wrote: There's one tile I forgot as well - 147, 96. This fails with a long inkscape error message about ways and segments and then ends with a "killed" message. Thanks, Jeremy ----- Original Message ----- From: Milenko To: [email protected] Sent: Monday, October 15, 2007 9:36 AM Subject: [Tilesathome] Lowzoom crashes Hello all, Can someone "in the know" take a look at the tiles 135,75 and 147,100 at zoom level 8? I have two machines rendering lowzoom tiles, and these two tiles are in the queue and keep crashing both machines. 147,100 dies with a "killed" error in inkscape, and 135,75 hard locks both machines while is the rendering stage. Both machines are x2 Athlon 64s with 1 and 2GB of RAM, so I assume they should be able to handle rendering lowzoom tiles. Thanks, Jeremy _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/tilesathome ____________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED]
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