It may have something to do with the fact that Osmarender.xsl now produces 
illegal SVG files. Inkscape generally ignores the errors, but perhaps not in 
this case.

Regards,
Brent.

*********** REPLY SEPARATOR ***********

On 15/10/2007 at 10:05 AM Milenko wrote:
There's one tile I forgot as well - 147, 96.  This fails with a long inkscape 
error message about ways and segments and then ends with a "killed" message.

Thanks,

Jeremy
----- Original Message -----
From: Milenko
To: [email protected]
Sent: Monday, October 15, 2007 9:36 AM
Subject: [Tilesathome] Lowzoom crashes


Hello all,

Can someone "in the know" take a look at the tiles 135,75 and 147,100 at zoom 
level 8?  I have two machines rendering lowzoom tiles, and these two tiles are 
in the queue and keep crashing both machines.  147,100 dies with a "killed" 
error in inkscape, and 135,75 hard locks both machines while is the rendering 
stage.  Both machines are x2 Athlon 64s with 1 and 2GB of RAM, so I assume they 
should be able to handle rendering lowzoom tiles.

Thanks,

Jeremy



_______________________________________________
Tilesathome mailing list
[email protected]
http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/tilesathome
____________________________________________________________
Brent Easton
Analyst/Programmer
University of Western Sydney
Email: [EMAIL PROTECTED]

_______________________________________________
Tilesathome mailing list
[email protected]
http://lists.openstreetmap.org/cgi-bin/mailman/listinfo/tilesathome

Reply via email to