On Nov 24, 2007 4:42 AM, Christopher Schmidt <[EMAIL PROTECTED]> wrote:
> So, I've seen a lot of failed tiles at z8 showing up because of memory
> limits. (An example is 120,84,8. I can dig up more if people are
> interested.) Watching these on my 32bit machine, they both die at 2.8GB
> of RAM used by Inkscape.

I recall there being an issue with osmarender producing n^2 objects
where n is the number of nodes in an area and I don't recall anyone
fixing that. Perhaps we should check that the SVG is reasonable before
jumping to conclusions. This *used* to work and there wern't any such
problems a few months ago...

Have a nice day,
-- 
Martijn van Oosterhout <[EMAIL PROTECTED]> http://svana.org/kleptog/

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