i'm looking at this now: https://stackoverflow.com/questions/56340693/how-to-use-own-copy-of-static-library-in-each-shared-library
On Fri, Jun 21, 2019 at 2:12 AM uso ewin <uso.cosmo....@gmail.com> wrote: > On Fri, Jun 21, 2019 at 4:58 AM Karl Yerkes <karl.yer...@gmail.com> wrote: > > > > > > Steve Fan -- > > > > On Thu, Jun 20, 2019 at 7:14 PM Steve Fan <stevefan1...@gmail.com> > wrote: > >> > >> I’m sorry to intervene in the matter, but as you look at the design of > TCC, you will see that it is not designed for re-entrancy. > > > > > > yes. i understand. i am not trying to make it reentrant. i want to > hot-recompile-swap a function with very low latency and i am willing to > settle for a hack. > > > > > >> Foolish younger me, I used to have a hardworking re-entrant fork of TCC > working but the one of the project owner denounced my idea, calling me to > adapt TLS for each and every global variables instead of rewriting most of > the TCC functions to add TCCState for them. > > > > > > good for you.. and that sucks. > > > > > >> TCC is just a hobbyist bone picked from OTCC by the legend Fabrice > Bellard himself, but he has abandoned his child, TCC, ever since. > > > > > > yes. i get that. > > > > > >> I used to be like you, I want to research on TCC, but now I do warn you > to not touch this egregious code again. > > > > > > i am not aiming to change the TCC source code. i actually only want to > hack around what currently exists. that said, i might end up helping out > somehow. > > > > > >> Go figure out your own parser. Maybe learn Bison or ANTLR for a basic > parser, then read some paper about register allocation (which is a very > bitchy problem for it was actually NP-Complete), read the specs for ELF, > and read the respective assembly handbook for each and every codegen > backend. You can reuse the ELF/PE code from TCC I reckon, but > > > > > > thank you. this is good advice and good info. i know parsing and > grammars. i write my grammars/parsers in perl6 :) > > > > maybe generating x86, ARM, or LLVM-IR is not that hard and i should go > do that. (right now it is black magic to me.) > > > > but my aim is actually to hack something together to further my aims in > a different domain: sound. > > > > i am quite close with TCC. > > > > > >> > >> just don’t try to make anything happen to TCC, a dying project. > > > > > > i hear your warning. you may very well be right, but to me TCC seems... > mature, not dying. maybe it's not going to be much more than what it is, > but i bet it'll hold its value for a while. > > > > -- karl > > > >> > >> > >> > >> From: Karl Yerkes > >> Sent: Friday, 21 June 2019 9:24 AM > >> To: tinycc-devel@nongnu.org > >> Subject: Re: [Tinycc-devel] Two compilers at once > >> > >> > >> > >> thank you for your replies. your help and insights are much appreciated. > >> > >> > >> > >> I'm loving TCC! > >> > >> > >> > >> however, i've reached the limit of my current hot-swap function hack > that uses two state-commingling TCC instances. after a while, the instances > stop working properly and I get strange compile errors. > >> > >> > >> > >> so, i am interested in executing some hack to allow multiple > independent TCC instances in the same application. i am certain that "the > old trick of just opening a pipe, forking and > >> > >> then sending back the result" will not work for my purposes. if i can't > get one of these hacks working, i have to go look at LLVM and cling again :/ > >> > >> > >> > >> as i understand it, option 2 (from Giovanni Mascellani) is using libtcc > to compile libtcc from source into memory. that sounds awesome. i spent > most of today trying this on windows.. and also learning to compile TCC on > windows. here's my attempt: > >> > >> > >> > >> // boot.cpp > >> // > >> // tcc version 0.9.27 (x86_64 Windows) > >> // install: c:/tcc > >> // include: > >> // c:/tcc/include > >> // c:/tcc/include/winapi > >> // libraries: > >> // c:/tcc/lib > >> // C:/Windows/system32 > >> // libtcc1: > >> // c:/tcc/lib/libtcc1-64.a > >> // > >> // build and run with: > >> // cd tinycc > >> // cl /MD boot.cpp c:\tcc\libtcc64.lib > >> // boot.exe > >> // > >> // fails like this: > >> // need 457827 bytes > >> // relocating to 21f0a402fd0 > >> // tcc: error: library 'libtcc1-64.a' not found > >> // Assertion failed: dec != nullptr, file boot.cpp, line 69 > >> // > >> #include "libtcc.h" > >> > >> #include <cassert> > >> #include <iostream> > >> > >> int main() { > >> TCCState* instance = tcc_new(); > >> > >> // i'm on Windows 10 x64. what else do i need here? > >> tcc_set_options(instance, "-shared"); > >> tcc_define_symbol(instance, "TCC_TARGET_X86_64", ""); > >> tcc_define_symbol(instance, "TCC_TARGET_PE", ""); > >> tcc_define_symbol(instance, "LIBTCC_AS_DLL", ""); > >> > >> // i needed this define on Windows to get tcc_relocate in the DLL > >> tcc_define_symbol(instance, "TCC_IS_NATIVE", ""); > >> > >> tcc_set_output_type(instance, TCC_OUTPUT_MEMORY); > >> > >> // maybe add more source files? > >> tcc_add_file(instance, "libtcc.c"); > >> > >> int size = tcc_relocate(instance, (void*)0); > >> void* memory = malloc(size); > >> > >> printf("need %d bytes\n", size); > >> printf("relocating to %llx\n", (unsigned long long int)memory); > >> tcc_relocate(instance, memory); > >> > >> // TCCState *tcc_new(void); > >> using New = TCCState* (*)(void); > >> New _new = (New)tcc_get_symbol(instance, "tcc_new"); > >> assert(_new != nullptr); > >> > >> // int tcc_set_output_type(TCCState *s, int output_type); > >> using SetOutputType = int (*)(TCCState*, int); > >> SetOutputType _set_output_type = > >> (SetOutputType)tcc_get_symbol(instance, "tcc_set_output_type"); > >> assert(_set_output_type != nullptr); > >> > >> // int tcc_compile_string(TCCState *s, const char *buf); > >> using CompileString = int (*)(TCCState*, const char*); > >> CompileString _compile_string = > >> (CompileString)tcc_get_symbol(instance, "tcc_compile_string"); > >> assert(_compile_string != nullptr); > >> > >> // int tcc_relocate(TCCState *s1, void *ptr); > >> using Relocate = int (*)(TCCState*, void*); > >> Relocate _relocate = (Relocate)tcc_get_symbol(instance, > "tcc_relocate"); > >> assert(_relocate != nullptr); > >> > >> // void *tcc_get_symbol(TCCState *s, const char *name); > >> using GetSymbol = void* (*)(TCCState*, const char*); > >> GetSymbol _get_symbol = (GetSymbol)tcc_get_symbol(instance, > "tcc_get_symbol"); > >> assert(_get_symbol != nullptr); > >> > >> // can i delete the instance now?? > >> // my experiments suggest no. > >> // tcc_delete(instance); > >> > >> // use the new, relocated instance to compile something > >> TCCState* born_in_memory = _new(); > >> assert(born_in_memory != nullptr); > >> _set_output_type(born_in_memory, TCC_OUTPUT_MEMORY); > >> _compile_string(born_in_memory, "int dec(int t) { return t - 1; }"); > >> _relocate(born_in_memory, TCC_RELOCATE_AUTO); > >> using Foo = int (*)(int); > >> Foo dec = (Foo)_get_symbol(born_in_memory, "dec"); > >> assert(dec != nullptr); > >> printf("dec(2) == %d\b", dec(2)); > >> } > >> > >> > >> > >> am i on the right track here? any suggestions would help a lot. i think > i could add the path to libtcc1-64.a, but i would rather compile all the .c > files i need so there's no need to find libtcc1-64.a at runtime. > >> > >> > >> > >> - > >> > >> > >> > >> option 1 (from Christian Jullien) is something that i don't quite > understand. i am just failing to connect the dots given i the pseudocode: > >> > >> > >> > >> // tcc1.cpp: > >> namespace tcc1 { > >> #include "libtcc.h" > >> > >> // does this mean i should compile libtcc as c++ (not c) under the > tcc1 namespace? > >> }; > >> > >> // tcc2.cpp: > >> namespace tcc2 { > >> #include "libtcc.h" > >> > >> // does this mean i should compile libtcc as c++ (not c) AGAIN under > the tcc2 namespace? > >> > >> // OR does this mean i should write a wrapper interface for libtcc > here? > >> }; > >> > >> // main.cpp: > >> int main() { > >> tcc1::TCCState* a = nullptr; > >> char (*A)(int) = nullptr; > >> assert((a = tcc1::tcc_new()) != nullptr); > >> tcc2::TCCState* b = > >> tcc2::tcc_new(); // remove this line to make the program work > >> } > >> > >> also "But it may not be so simple. For some projects it worked > flawlessly and failed for some others" is mysterious to me. my apologies > for being too ignorant to put it together! a little more help on this > option might help me a lot. > >> > >> > >> > >> sorry for the long email. > >> > >> > >> > >> -- karl > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> On Sat, May 25, 2019 at 12:30 AM Giovanni Mascellani < > g.mascell...@gmail.com> wrote: > >> > >> Hi, > >> > >> Il 25/05/19 06:24, Christian Jullien ha scritto: > >> > Because Karl uses C++11, it may be /theoretically/ possible for him to > >> > load two different tcc instances having different C++ namespaces and > >> > compiled in two distinct translation units. > >> > >> If you don't mind some quite dirty hacking (and if you mind it you > >> shouldn't probably use tcc), I also believe that you can have two > >> instances in the same address space by using the first one to compile > >> another one (or many others) and relocating them to different addresses. > >> Then each of them is a completely independent compiler with independent > >> state. Of course this means that you need tcc's source code at runtime. > >> Otherwise there is the old trick of just opening a pipe, forking and > >> then sending back the result. > >> > >> Have fun, Giovanni. > >> -- > >> Giovanni Mascellani <g.mascell...@gmail.com> > >> Postdoc researcher - Université Libre de Bruxelles > >> > >> _______________________________________________ > >> Tinycc-devel mailing list > >> Tinycc-devel@nongnu.org > >> https://lists.nongnu.org/mailman/listinfo/tinycc-devel > >> > >> > >> > >> _______________________________________________ > >> Tinycc-devel mailing list > >> Tinycc-devel@nongnu.org > >> https://lists.nongnu.org/mailman/listinfo/tinycc-devel > > > > _______________________________________________ > > Tinycc-devel mailing list > > Tinycc-devel@nongnu.org > > https://lists.nongnu.org/mailman/listinfo/tinycc-devel > > Stupide question, but can't you just use 2 instances of tcc in 2 > diferent process ? > Maybe a simpler hack, instead of making it reentrent would be to add > optionaly _Thread_local > attribute to tcc globals and execute the 2 instances in 2 diferent threads. > > Matthias, > > _______________________________________________ > Tinycc-devel mailing list > Tinycc-devel@nongnu.org > https://lists.nongnu.org/mailman/listinfo/tinycc-devel >
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