On Wed, 2006-01-11 at 16:42 -0600, Alfredo Quesada wrote:
> oops, i didn't want to say it.. that's my fault
> 
> of course that sendDone doesn't indicate if a packet
> has been received at the destination node :/
> 
> well, i thought that it would indicate whether or not
> a packet collision has been detected during
> transmision
> 
> so the question is: does it really work so at tossim?
> does it (sendDone) generate a non-success value when a
> collision is detected? is the 1.x C2420 stack used
> only for c2420 compatible motes or is it also used at
> tossim when simulating networks at a pc (by default or
> setting it in any way)?

Generally, radios don't have collision detection. If you're
transmitting, the signal strength of your own signal is much greater
than the signal strength of any other transmission. 

This is one of the reasons why wireless communication is so different
from wired communication (and why people still propose new MAC
protocols).

Phil

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