Never worked with it, but usually you need to initialize a seed.
If you want different values - every time a different one.

Arik



On Thu, Apr 29, 2010 at 04:24, Roberto Pagliari
<robertodemed...@gmail.com>wrote:

> Hi All,
> I tried this code
>
>     value = call Random.rand16();
>     if( (value & 1) == 1 ) {
>       call BitVector.set(0);
>       call Leds.led0On();
>     }
>
>
> several times but, apparently, random always returns the same value. I
> wired RandomC.Init to main. Do I need to do anything else?
>
> Thanks
>
> --
> Roberto
>
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>



-- 
Best Regards,
Arik Sapojnik
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