Now that we have graphics with omap4 we have blue text just like the
ubuntu ti-omap4 kernel.
** Also affects: linux-linaro-omap (Ubuntu)
Importance: Undecided
Status: New
** Changed in: linux-linaro-omap (Ubuntu)
Status: New => Confirmed
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Developers, which is a subscriber of a duplicate bug (681474).
https://bugs.launchpad.net/bugs/588638
Title:
console colormap is wrong when using 32bit framebuffer
Status in “linux-linaro-omap” package in Ubuntu:
Confirmed
Status in “linux-ti-omap” package in Ubuntu:
Confirmed
Bug description:
My kernel cmdline has the following fb setting:
omapfb.mode=dvi:1280x720MR-32@60. Reverting to MR-16@60 fixes this
(but looks worse in X due to 16bit color)
This setting works in X (all is fine) but in the console colors are
wrong, see the attached photo for details.
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