From: Jon Maloy <[email protected]>
Date: Thu, 30 Nov 2017 16:47:25 +0100

> When sending node local messages the code is using an 'mtu' of 66060
> bytes to avoid unnecessary fragmentation. During situations of low
> memory tipc_msg_build() may sometimes fail to allocate such large
> buffers, resulting in unnecessary send failures. This can easily be
> remedied by falling back to a smaller MTU, and then reassemble the
> buffer chain as if the message were arriving from a remote node.
> 
> At the same time, we change the initial MTU setting of the broadcast
> link to a lower value, so that large messages always are fragmented
> into smaller buffers even when we run in single node mode. Apart from
> obtaining the same advantage as for the 'fallback' solution above, this
> turns out to give a significant performance improvement. This can
> probably be explained with the __pskb_copy() operation performed on the
> buffer for each recipient during reception. We found the optimal value
> for this, considering the most relevant skb pool, to be 3744 bytes.
> 
> Acked-by: Ying Xue <[email protected]>
> Signed-off-by: Jon Maloy <[email protected]>

Applied, thanks Jon.

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