On 21 July 2015 at 08:17, Ilari Liusvaara <ilari.liusva...@elisanet.fi> wrote:
>> > *deadlock*.
>>
>>
>> Is this the case where the server is accepting 0-RTT or  rejecting it?
>
> Apparently, only for accepting case.
>
> (If the server rejects, it can reply immediately, avoiding this
> deadlock).

I don't think that this is a concern.  You only have to say that the
server should not wait for the 0-RTT data before continuing with the
handshake.  At some level, you can safely consider 0-RTT data as being
streamable/equivalent to application data.

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