> the upside is that the conversion tends to involve throwing out a lot
> of code because common/ takes care of it for you.  the downside is
> that it isnt trivial, and i unfortunately have no interest in
> converting other sims.

Thanks. I would probably have taken care of erc32 and ppc, as I have
some ways of testing them (I have the compilers). But if it isn't
mechanical, I have more pressing work to do as well...

-- 
Joel
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