I've looked into this a bit. Seems there's a change in behaviour between
Qt5.5 and 5.6 in how the Flickable's contentItem->width is initially set
- and this impacts the LVWPH

Try this demo Qt5.6 and LVWPH:
http://pastebin.ubuntu.com/16348569/

If you use anchors.fill, the contentItem width stays at 0. But setting
width explicitly yields a correct contentItem width. I presume there's a
widthChanged signal somewhere that needs to be listened to.

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https://bugs.launchpad.net/bugs/1565763

Title:
  Unity8 scopes squeezed on Qt 5.6

Status in unity8 package in Ubuntu:
  New

Bug description:
  See attached screenshot. One can scroll it up/down and it stays like
  that. Seems to be just Unity 8 though, applications look normal.

  More information about Qt 5.6 at
  https://wiki.ubuntu.com/Touch/QtTesting

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