I suspect the entire problem could be solved by using a different gradient curve. The current penumbra curve used doesn't look very realistic (looks more linear than exponential).
** Description changed: Unity8 window shadows are too small. They don't look as nice as the larger shadows in Unity7 (or OS X). + + Also the corners of the shadows extend unrealistically far - the shadows + should be more pulled in around the corners to appear more realistic. ** Summary changed: - Unity8 window shadows are too small + Unity8 window shadows are too small and look unrealistic/unprofessional compared to other desktops ** Changed in: unity8 (Ubuntu) Status: Invalid => New ** Changed in: unity8 (Ubuntu) Importance: Undecided => Medium ** Tags added: visual-quality ** Also affects: canonical-devices-system-image Importance: Undecided Status: New ** Tags added: unity8-desktop -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1577637 Title: Unity8 window shadows are too small and look unrealistic/unprofessional compared to other desktops Status in Canonical System Image: New Status in Ubuntu UX: New Status in unity8 package in Ubuntu: New Bug description: Unity8 window shadows are too small. They don't look as nice as the larger shadows in Unity7 (or OS X). Also the corners of the shadows extend unrealistically far - the shadows should be more pulled in around the corners to appear more realistic. To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1577637/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp