I suspect the entire problem could be solved by using a different
gradient curve. The current penumbra curve used doesn't look very
realistic (looks more linear than exponential).

** Description changed:

  Unity8 window shadows are too small. They don't look as nice as the
  larger shadows in Unity7 (or OS X).
+ 
+ Also the corners of the shadows extend unrealistically far - the shadows
+ should be more pulled in around the corners to appear more realistic.

** Summary changed:

- Unity8 window shadows are too small
+ Unity8 window shadows are too small and look unrealistic/unprofessional 
compared to other desktops

** Changed in: unity8 (Ubuntu)
       Status: Invalid => New

** Changed in: unity8 (Ubuntu)
   Importance: Undecided => Medium

** Tags added: visual-quality

** Also affects: canonical-devices-system-image
   Importance: Undecided
       Status: New

** Tags added: unity8-desktop

-- 
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1577637

Title:
  Unity8 window shadows are too small and look
  unrealistic/unprofessional compared to other desktops

Status in Canonical System Image:
  New
Status in Ubuntu UX:
  New
Status in unity8 package in Ubuntu:
  New

Bug description:
  Unity8 window shadows are too small. They don't look as nice as the
  larger shadows in Unity7 (or OS X).

  Also the corners of the shadows extend unrealistically far - the
  shadows should be more pulled in around the corners to appear more
  realistic.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1577637/+subscriptions

-- 
Mailing list: https://launchpad.net/~touch-packages
Post to     : touch-packages@lists.launchpad.net
Unsubscribe : https://launchpad.net/~touch-packages
More help   : https://help.launchpad.net/ListHelp

Reply via email to