I'm not totally convinced that this bug is about relative pointer movement. For example, if I leave the pointer at one corner of the virtual screen, then move it outside and all the way around the edge, then move it back inside the virtual screen at the opposite corner, the virtual pointer moves more or less to the bottom right.
Also, given that the pointers gradually calibrate and move more closely in sync with each other, it feels like there's some "estimate" for the mapping between the size of the graphics tablet and the screen that is improving as you increase the range of coordinates that U8 has sampled. -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to mir in Ubuntu. https://bugs.launchpad.net/bugs/1670670 Title: Unity8 pointer does not stay in sync with Qemu VM tablet input Status in Canonical System Image: Confirmed Status in mir package in Ubuntu: Invalid Status in qtmir package in Ubuntu: Confirmed Status in unity8 package in Ubuntu: Confirmed Bug description: Each time you login, or come back from the lock screen, you need to "recalibrate" the pointer by carefully moving the pointer into each corner. Contrast this with unity7, where the absolute position of the virtual tablet pointer is tracked, and sync is never lost. To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1670670/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp