** Tags removed: verification-needed ** Tags added: verification-done -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity in Ubuntu. https://bugs.launchpad.net/bugs/1324114
Title: Unity kills running compiz, even if it belongs to a different Unity session Status in Unity: Fix Committed Status in Unity 7.2 series: In Progress Status in “unity” package in Ubuntu: Fix Released Status in “unity” source package in Trusty: Fix Committed Bug description: I'm trying to get a setup with two different Unity desktop sessions running at the same time. One for the local desktop, one for a remote desktop. This almost works, except that when starting the second Unity session, the compiz process that belongs to the first one is killed because of this code in /usr/bin/unity: # kill a previous compiz if was there (this is a hack as compiz can # sometimes get stuck and not exit on --replace) subprocess.call (["pkill", "-9", "compiz"]) Commenting this line makes both desktop sessions work fine. This kill is far too harsh. If you want to kill compiz, you should make sure that you are killing it in the same DISPLAY as the session that you are about to start, and not just every possible compiz process that is running. Please consider either removing the kill or making it apply only to processes in the same DISPLAY. [Impact] Running unity script will kill the unity processes in different displays [Test case] - Run unity in DISPLAY=:0 and in DISPLAY=:1 - Launch the unity script in DISPLAY=:1, it should kill and restart only the unity instance running in DISPLAY=:1 To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/1324114/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp