quantal has seen the end of its life and is no longer receiving any updates. Marking the quantal task for this ticket as "Won't Fix".
** Changed in: mesa (Ubuntu Quantal) Status: Triaged => Won't Fix -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to mesa in Ubuntu. https://bugs.launchpad.net/bugs/1037411 Title: [regression][DRI] SubBuffer rendering is much slower in compiz 0.9.8.0 than it was in 0.9.7 Status in Compiz: Fix Released Status in Mesa: Confirmed Status in compiz package in Ubuntu: Fix Released Status in mesa package in Ubuntu: Triaged Status in compiz source package in Precise: Invalid Status in mesa source package in Precise: Invalid Status in compiz source package in Quantal: Fix Released Status in mesa source package in Quantal: Won't Fix Bug description: (This is no longer the primary performance regression bug for compiz 0.9.8.0. Look at bug 1024304 instead) TEST CASE: 1. CCSM > OpenGL > framebuffer_object = OFF vertex_buffer_object = OFF always_swap_buffers = OFF 2. Run graphics benchmarks. Expected: Similar results to compiz 0.9.7 Observed: Much lower results than compiz 0.9.7 ORIGINAL DESCRIPTION: Comparing graphics performance in a two-monitor configuration, I find the gles2 branch is 25-40% slower than trunk. This would not normally be surprising, however the slowdown REMAINS even when I turn off the new rendering features in the gles2 branch: framebuffer_object, vertex_buffer_object, always_swap_buffers So both branches should be using the same code path. But gles2 is still dramatically slower than trunk using two monitors. The good news is that this bug only affects benchmark results and seemingly a little lag. The physical frame rate achieved with two monitors still seems to be higher using the gles2 branch, meaning it drops from 60Hz to 30Hz much less often than trunk does. NOTE 1: This regression was allowed in compiz 0.9.8.0 because it is generally only visible in benchmark results. Meanwhile, physical compiz rendering performance (as reported by the compiz Benchmark plugin) is higher in compiz 0.9.8.0 than previous versions, in most cases. NOTE 2: If you're just worried about fullscreen game performance, then you don't need to wait for this bug to be resolved. You can get optimal graphics performance with unredirect mode. But see bug 980663 first. To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/1037411/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp