To be honest i'm undecided too.

I agree with you it's weird that the developer says "use this color" and
we show a different one.

On the other hand it's the same case than in the MainView of the SDK is
doing so it makes sense that if people are using  a backgroundColor in
their MainView they can use the same color in the splash and actually
get the same color in the splash than in the MainView.

I  agree it's weird that if you use the same color on the icon than in
the splash background it is weird it looks different in the icon than in
the background, but it on the other hand the icon is one of the things
people are usually very strict about, so modifying the colors of
people's icons is also not the best of the ideas :/

So basically we need some decision on wheter we should either:
 * Not change the background color specified by the developer with "papering" 
(and thus not matching what the SDK MainView does)
  * It's ok changing the colors of the icon of the application

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You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1449628

Title:
  X-Ubuntu-Splash-Color=#ffffff yields #f5f5f5

Status in Ubuntu UX bugs:
  New
Status in unity8 package in Ubuntu:
  New

Bug description:
  I tried using a white-background app icon with a white-background
  splash color, but they didn't render the same. I took a screenshot and
  discovered that unity8 was rendering a white splash (#ffffff) as
  #f5f5f5.

  Switching my app icon to use that same off white as its background
  fixed the visual glitch. But why does unity8 do that?

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu-ux/+bug/1449628/+subscriptions

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