>An alarm popup will be on Player B
>You might be able to stop it with player A by pressing pause.
>Then two things could happen: 
>- alarm window vanishes, audio stops
>- alarm window doesn't vanish, audio stops - but since the alarm has
>not properly been canceled, the fallback tune starts.
>
>Could you try this out ?
>
>If the alarm happens on the other device currently you just can stop it
>from there.

Sounds bad.  Why isn't the alarm popup window displayed on Player A?
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