Hi all I'd like to talk about an idea that was spinning in my mind from a while. Some facts:
. We're not dead, we're just progressing slowly since we're almost all out of spare time to hack. Sigh. . 1.0.x codebase is hard to hack, mantain, improve, and it's start aging (and perhaps stinking?) . 1.1.x codebase is already MUCH better of 1.0.x in every single viewpoint that I can consider. And no, thats isn't just because I've made so :P . development of feature planned for 1.1.x will still take some *months*. So, here it come the Crazy Idea: - suspend NMS modules development at all for 1.1.0 - disable dormant NMS code that will be unused without modules (but that will not hurt anybody) - solve still pending issues like some OSS import module regressions, directory mode problems and rest of bugs - add some goodies like libavformat-powered import module and old-style wrapper around existing encode_x264.c - then go alpha and release (incomplete) 1.1.0 after not-so-much weeks, very likely fin time or Christmas. OK, that's a compromise. OK, that's maybe a regression. But from my viewpoint 1.0.x situation is going worse (and patchy) every week, and I'm not comfortable with this situation. Of course that's just an idea, yet. Comments? Flames? :P Best regards, -- Francesco Romani - Ikitt ['people always complain, no matther what you do'] IM contact : (email first, Antispam default deny!) icq://27-83-87-867 known bugs : http://www.transcoding.org/cgi-bin/transcode?Bug_Showcase tiny homepage : http://fromani.exit1.org (see IDEAS if you want send code!)
